This OTS Aiming Mod is a little and simple prototype for implementing the Over The Shoulder aiming typical of the modern TPS shooters in Max Payne 2.
Does this have the endless enemies system from Call of Duty: Modern Warfare? The one in which enemies don't stop coming unless you finish the objective. I also hope this has a lot of save checkpoints, too. :D Also hope that this has good enemy AI!!! :D
I've always hated the enemy AI from the original Max Payne 2!!! :D I also hope that the enemies here seek out for cover!!! :D
...one last thing...
I also do hope that when the enemies' get hit they don't do the usual crappy Max Payne 2 animation!!! :D
Do you have endless verbal diarrhea? Because I can`t find any screen without your comment.
@Max_Payne_3: Everything you said would require creating new maps, and I will not do this.
@Studios: Yep, looks like a bad case too... LOL
How about changing the Max Payne 2's crappy enemy animation? Would it require you to create new maps? It would be great to see some sort of hit animation for the enemies just like the animation in Call of Duty: Modern Warfare. It would be AWESOME to see Max having hit animations like in Call of Duty: Modern Warfare and/or shouting "OW!" like in Max Payne 3, too.
Would you kindly stop COPY/PASTING EVERY DAMN COMMENT YOU HAVE EVER MADE!?
is this have a key button????
(LoLim A noob)
You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:
Firing the rifle while aiming results in high zoom, no camera shakes and high accuracy.