A mod featuring Ant faction and overpowered units, such as Chrono turrets, Volkov, Super tank, nuclear mig!
Now it acts more like RA2 desolator, where the fire animation is played only at "desolating" action. Sound, damage and animations 100% synced now!
Is the animation time adjustable so you can time it with any length of animation?
OpenRA already features some degree of adjusting with "Ticks" in Sequences. In Desolator's case, it now uses proper weapon firing code in deploy mode, which was unsupported.