The Enrichment Centre is dying, lost without its central core and slowly falling apart. The 7 Hour War is over, and a pair of displaced human fighters duck inside the facility to try to evade the Combine forces. As they rush deeper into the building, they haven't a clue as to what awaits them inside the crumbling playhouse of science.


A new campaign with brand new chambers, textures and testing elements. Featuring music from NxSG and Alphadeus, and the vocal talent of Conrad Zimmerman, Jonathan Holmes, Jim Sterling, Cody Powell and Matt Turner.

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NPC A Little Something We aren't dead yet!
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9 comments by SpAM_CAN on Apr 12th, 2014

Long time no see! I've been busy with university, moving across the country, and a whole host of other things, and this has sadly meant that I've not been able to do much to the mod over the last 8 months. However, I've not been completely idle!

In January I entered, and won, the Gamebanana "High Altitude" mapping contest with a little entry known as Portal: Skyline. The more eagle-eyed of you may notice that various elements of this bear a striking resemblance to screenshots from Outside Influence. The best reason for this is that Skyline is, in essense, the demo for Outside Influence. It bears no resemblance to the final mod in plot, or even much of the aesthetic, but it shows off some of the testing elements you can expect to see in OI, as well as give a taste of the puzzles that will be on offer.

 
 

Not only that, but the feedback from this has helped re-shape and modify the rest of the main mod, streamlining many of the puzzles and making them much easier to follow, as well as some general refinement of various areas and tasks.

If you wanna give Skyline a go, hit it up over here: Portal.gamebanana.com

I plan on also doing a Portal 2 version at some point in the future, though that could well be a way off. I've also recently created an unofficial version of VVVVVV that runs in the Windows Command Console, in case anyone was really dying to see your favourite Terry Cavanagh game cloned in the old MS-DOS Text Mode (if so, you have very specific tastes).

Anyway, I just thought I'd update you all and remind you that yes, I am not dead, and no, the mod is not cancelled. It's just a long haul project for me, one that I want to get right. I'm also considering moving the mod to Portal 2, if I can find a way to simulate the Portal 1 specific entities and techniques I've used throughout (though, this may be an enhanced port released after-the-fact).

Thanks,
Sam

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Post comment Comments  (50 - 59 of 59)
newnowmusic
newnowmusic Nov 23 2010, 8:15am says:

Seems big and interesting, good luck

+1 vote     reply to comment
CatsMeatsMan
CatsMeatsMan Nov 21 2010, 11:47am says:

tracking, looks cool

+1 vote     reply to comment
BlK
BlK Nov 21 2010, 6:44am says:

hmm... interesting ;p

+1 vote     reply to comment
Biggos
Biggos Nov 17 2010, 12:32pm says:

Tracking! Looks promising!

+1 vote     reply to comment
DaLuig
DaLuig Nov 16 2010, 9:59pm says:

Track.
Nice job so far!

+1 vote     reply to comment
Fernando5567
Fernando5567 Nov 16 2010, 1:11pm says:

Looks awesome TRACKING :D

+2 votes     reply to comment
Rodericky
Rodericky Nov 16 2010, 10:27am says:

This looks fun... track

+1 vote     reply to comment
Cybertrance
Cybertrance Nov 16 2010, 1:09am says:

Looks interesting +1 tracker

+1 vote     reply to comment
jeremy22702
jeremy22702 Nov 15 2010, 10:05pm says:

I....I....I.....Oh my go.......I need... I need this......I want this mod!....First tracker!

+1 vote     reply to comment
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Portal
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Elite Treacle Inc
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