A resistance fighter. A part-time employee. A squad of Combine Soldiers. A chase gone wrong.

Explore a post-GLaDOS Enrichment Centre, from the surface to it's murky depths. As Arin Spencer, together with Second Technician Jenn Wells, uncover a cavalcade of new environments, puzzle elements, tests and hazards, all while preventing the Combine from phoning home about what they've found down there. Remember, a lot of people are counting on you.

Featuring music from NxSG, Alphadeus and Egil And., and the vocal talent of Conrad Zimmerman, Jonathan Holmes, Jim Sterling, Cody Powell, Matt Turner and many more!

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10 comments by SpAM_CAN on Apr 12th, 2014

Long time no see! I've been busy with university, moving across the country, and a whole host of other things, and this has sadly meant that I've not been able to do much to the mod over the last 8 months. However, I've not been completely idle!

In January I entered, and won, the Gamebanana "High Altitude" mapping contest with a little entry known as Portal: Skyline. The more eagle-eyed of you may notice that various elements of this bear a striking resemblance to screenshots from Outside Influence. The best reason for this is that Skyline is, in essense, the demo for Outside Influence. It bears no resemblance to the final mod in plot, or even much of the aesthetic, but it shows off some of the testing elements you can expect to see in OI, as well as give a taste of the puzzles that will be on offer.

Not only that, but the feedback from this has helped re-shape and modify the rest of the main mod, streamlining many of the puzzles and making them much easier to follow, as well as some general refinement of various areas and tasks.

If you wanna give Skyline a go, hit it up over here: Portal.gamebanana.com

I plan on also doing a Portal 2 version at some point in the future, though that could well be a way off. I've also recently created an unofficial version of VVVVVV that runs in the Windows Command Console, in case anyone was really dying to see your favourite Terry Cavanagh game cloned in the old MS-DOS Text Mode (if so, you have very specific tastes).

Anyway, I just thought I'd update you all and remind you that yes, I am not dead, and no, the mod is not cancelled. It's just a long haul project for me, one that I want to get right. I'm also considering moving the mod to Portal 2, if I can find a way to simulate the Portal 1 specific entities and techniques I've used throughout (though, this may be an enhanced port released after-the-fact).


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Post comment Comments  (20 - 30 of 61)
loudonlune Nov 11 2011, 9:34am says:

Is this almost done?

+3 votes     reply to comment
SpAM_CAN Creator
SpAM_CAN Nov 19 2011, 8:45pm replied:

Unfortunately not. My computer has been out of action for the last month and a half. That combined with coursework has gotten in the way. My current launch estimate is Mid to Late Spring 2012.

+2 votes   reply to comment
digitaljace Oct 4 2011, 4:53am says:

It says released but where do i download it?

+3 votes     reply to comment
SpAM_CAN Creator
SpAM_CAN Oct 7 2011, 5:58am replied:

No, it was automatically set to be released. Its nowhere near finished yet :3

+3 votes   reply to comment
digitaljace Sep 30 2011, 5:35am says:

Out today?

+3 votes     reply to comment
digitaljace Oct 2 2011, 5:02am replied:

Download link?

+3 votes     reply to comment
twinklefingers May 29 2011, 4:56am says:

This mod scares my cat.

+3 votes     reply to comment
kitzel May 26 2011, 10:21am says:

lookin good .. tracking

+2 votes     reply to comment
xsantosis Apr 9 2011, 8:17pm says:

This mod is alive! Keep up the nice work guys :D

+3 votes     reply to comment
SpAM_CAN Creator
SpAM_CAN Apr 10 2011, 4:44am replied:

xD I was so tempted to post a link to a Brian Blessed clip, but i'll resist :3

+2 votes   reply to comment
xsantosis Jan 29 2011, 1:51pm says:

This mod is dead?

-2 votes     reply to comment
nPen Apr 9 2011, 5:01pm replied:

You're dead

+2 votes     reply to comment
xsantosis Apr 9 2011, 8:15pm replied:

No sir, you are dead, and more dead than Michael Jakson.

-2 votes     reply to comment
SpAM_CAN Creator
SpAM_CAN Apr 10 2011, 5:07am replied:

*Jackson :3

+2 votes   reply to comment
SpAM_CAN Creator
SpAM_CAN Feb 9 2011, 5:31pm replied:

Not at all. I've just taken a break through January to keep myself interested. (doing one thing for too long can get real boring xP)

+2 votes   reply to comment
DaLuig Jan 30 2011, 9:52pm replied:

Naw, when I saw it 3+ months ago...It looked almost finished!

+2 votes     reply to comment
SpAM_CAN Creator
SpAM_CAN Feb 9 2011, 5:30pm replied:

HAH! You gotta be kidding, right? Its moved on alot since then, though i've hit a bit of a wall, and could use some help bridging the gap to the next set of chambers.

+2 votes   reply to comment
AmaroqDricaldari Apr 6 2011, 12:05am replied:

Having trouble with Physics? Well, Portal 2 is coming out in around two weeks, so you might as well continue working on it.

+2 votes     reply to comment
SpAM_CAN Creator
SpAM_CAN Apr 10 2011, 5:08am replied:

I know, i'm rushing to re-do and re-configure the maps to meet the new script before it comes out and i loose the ability to work at all xD

+2 votes   reply to comment
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