The Enrichment Centre is dying, lost without its central core and slowly falling apart. The 7 Hour War is over, and a pair of displaced human fighters duck inside the facility to try to evade the Combine forces. As they rush deeper into the building, they haven't a clue as to what awaits them inside the crumbling playhouse of science.


A new campaign with brand new chambers, textures and testing elements. Featuring music from NxSG and Alphadeus, and the vocal talent of Conrad Zimmerman, Jonathan Holmes, Jim Sterling, Cody Powell and Matt Turner.

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NPC A Little Something We aren't dead yet!
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10 comments by SpAM_CAN on Apr 12th, 2014

Long time no see! I've been busy with university, moving across the country, and a whole host of other things, and this has sadly meant that I've not been able to do much to the mod over the last 8 months. However, I've not been completely idle!

In January I entered, and won, the Gamebanana "High Altitude" mapping contest with a little entry known as Portal: Skyline. The more eagle-eyed of you may notice that various elements of this bear a striking resemblance to screenshots from Outside Influence. The best reason for this is that Skyline is, in essense, the demo for Outside Influence. It bears no resemblance to the final mod in plot, or even much of the aesthetic, but it shows off some of the testing elements you can expect to see in OI, as well as give a taste of the puzzles that will be on offer.



Not only that, but the feedback from this has helped re-shape and modify the rest of the main mod, streamlining many of the puzzles and making them much easier to follow, as well as some general refinement of various areas and tasks.

If you wanna give Skyline a go, hit it up over here: Portal.gamebanana.com

I plan on also doing a Portal 2 version at some point in the future, though that could well be a way off. I've also recently created an unofficial version of VVVVVV that runs in the Windows Command Console, in case anyone was really dying to see your favourite Terry Cavanagh game cloned in the old MS-DOS Text Mode (if so, you have very specific tastes).

Anyway, I just thought I'd update you all and remind you that yes, I am not dead, and no, the mod is not cancelled. It's just a long haul project for me, one that I want to get right. I'm also considering moving the mod to Portal 2, if I can find a way to simulate the Portal 1 specific entities and techniques I've used throughout (though, this may be an enhanced port released after-the-fact).

Thanks,
Sam

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Post comment Comments  (20 - 30 of 59)
digitaljace
digitaljace Oct 4 2011, 4:53am says:

It says released but where do i download it?

+3 votes     reply to comment
digitaljace
digitaljace Sep 30 2011, 5:35am says:

Out today?

+3 votes     reply to comment
digitaljace
digitaljace Oct 2 2011, 5:02am replied:

Download link?

+3 votes     reply to comment
twinklefingers
twinklefingers May 29 2011, 4:56am says:

This mod scares my cat.

+3 votes     reply to comment
kitzel
kitzel May 26 2011, 10:21am says:

lookin good .. tracking

+2 votes     reply to comment
xsantosis
xsantosis Apr 9 2011, 8:17pm says:

This mod is alive! Keep up the nice work guys :D

+3 votes     reply to comment
SpAM_CAN Creator
SpAM_CAN Apr 10 2011, 4:44am replied:

xD I was so tempted to post a link to a Brian Blessed clip, but i'll resist :3

+2 votes   reply to comment
nPen
nPen Apr 9 2011, 5:01pm replied:

You're dead

+2 votes     reply to comment
xsantosis
xsantosis Apr 9 2011, 8:15pm replied:

No sir, you are dead, and more dead than Michael Jakson.

-2 votes     reply to comment
SpAM_CAN Creator
SpAM_CAN Apr 10 2011, 5:07am replied:

*Jackson :3

+2 votes   reply to comment
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Platforms
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Game
Portal
Developer
Elite Treacle Inc
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