A resistance fighter. A part-time employee. A squad of Combine Soldiers. A chase gone wrong.

Explore a post-GLaDOS Enrichment Centre, from the surface to it's murky depths. As Arin Spencer, together with Second Technician Jenn Wells, uncover a cavalcade of new environments, puzzle elements, tests and hazards, all while preventing the Combine from phoning home about what they've found down there. Remember, a lot of people are counting on you.

Featuring music from NxSG, Alphadeus and Egil And., and the vocal talent of Conrad Zimmerman, Jonathan Holmes, Jim Sterling, Cody Powell, Matt Turner and many more!

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Blog RSS Feed Post news Report abuse Latest News: Outside Influence - Now On Greenlight!

5 comments by SpAM_CAN on Jan 31st, 2015

Portal: Outside Influence is now on Steam Greenlight, hoping for your approval! Complete with a teaser trailer. A longer narrative trailer will be coming sometime closer to release.

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Post comment Comments  (10 - 20 of 58)
therupertbob Jan 20 2013, 12:08am says:

But the 7 hour war happens before Portal...

+1 vote     reply to comment
SpAM_CAN Creator
SpAM_CAN Jan 21 2013, 1:23pm replied:

I've sort of made them happen at the same time, but it doesn't matter all that much. I'll probably change that before release to fit accepted canon.

+1 vote   reply to comment
therupertbob Jan 22 2013, 3:37am replied:

Oh okay good. I have a thing with non-canon mods, I really don't enjoy them no matter how fun or interesting they are, because I keep thinking "Wait a second, this doesn't make sense..."

+1 vote     reply to comment
SpAM_CAN Creator
SpAM_CAN Feb 1 2013, 8:50am replied:

Yeah, its all about tweaking this to fit right in. It will do, combined with the short series of videos I have in the works to be released before the mod.

+1 vote   reply to comment
cubis Nov 12 2012, 8:38pm says:

Funny to think that your mod and my mod seem to be the only two Portal mods that are still active...

+1 vote     reply to comment
SpAM_CAN Creator
SpAM_CAN Nov 13 2012, 3:51pm replied:

Yeah, its kinda sad really. I like the look of your mod by the way, especially the wooden areas (I dunno, I just like that style. Possibly because I'm tired of seeing areas using exclusively modular panels all the time).

+1 vote   reply to comment
AmaroqDricaldari Jun 15 2012, 9:35am says:

How did you make the Hyperguide?

+2 votes     reply to comment
SpAM_CAN Creator
SpAM_CAN Jun 15 2012, 5:55pm replied:

Brushes that can be enabled and disabled, overlays that have an invisible state with a texturetoggle, and a relay targeting a toggle branch.

The 'h' key is bound to "ent_fire help(help relay) trigger" (I think Blue Portals did something similar in one of the updates, though I'll admit that I barely looked at the updated maps as I'd already finished the game by that point)

+2 votes   reply to comment
loudonlune May 20 2012, 8:45am says:

I really want to play this!
It looks interesting.

+3 votes     reply to comment
Chell_Johnson May 19 2012, 6:07pm says:

Looking good.

+2 votes     reply to comment
fadi...naoum Apr 5 2012, 4:47pm says:

The mod looks interesting; you've done quite an amazing job with the mapping. I am looking foreword to playing this!

+4 votes     reply to comment
newnowmusic Mar 23 2012, 9:19am says:

Mod is looking pretty good, well done, keep up the good work!

+5 votes     reply to comment
loudonlune Nov 11 2011, 9:34am says:

Is this almost done?

+3 votes     reply to comment
SpAM_CAN Creator
SpAM_CAN Nov 19 2011, 8:45pm replied:

Unfortunately not. My computer has been out of action for the last month and a half. That combined with coursework has gotten in the way. My current launch estimate is Mid to Late Spring 2012.

+2 votes   reply to comment
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Outside Influence - Volume One
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