A resistance fighter. A part-time employee. A squad of Combine Soldiers. A chase gone wrong.

Explore a post-GLaDOS Enrichment Centre, from the surface to it's murky depths. As Arin Spencer, together with Second Technician Jenn Wells, uncover a cavalcade of new environments, puzzle elements, tests and hazards, all while preventing the Combine from phoning home about what they've found down there. Remember, a lot of people are counting on you.

Featuring music from NxSG, Alphadeus and Egil And., and the vocal talent of Conrad Zimmerman, Jonathan Holmes, Jim Sterling, Cody Powell, Matt Turner and many more!

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NPC A Little Something Stop 'N' Swop

Portal: Outside Influence is now on Steam Greenlight, hoping for your approval! Complete with a teaser trailer. A longer narrative trailer will be coming sometime closer to release.

An Update, and Portal: Skyline

An Update, and Portal: Skyline

1 year ago News 10 comments Report

Have a play with some of the elements from Outside Influence in this short standalone map.

Back In The Habit

Back In The Habit

2 years ago News 3 comments Report

I'm starting work on this again. It'll be out this year.

Level Designers Wanted

Level Designers Wanted

2 years ago News 6 comments Report

I can't do this alone anymore, its getting to be too much.

We're still alive! Honest!

We're still alive! Honest!

3 years ago News 0 comments Report

Delays and delays and delays... but things are still happening!

Discover Aperture Science anew with original puzzles, elements and environments in a fully voiced story.
Post comment Comments  (10 - 20 of 58)
therupertbob Jan 20 2013 says:

But the 7 hour war happens before Portal...

+1 vote     reply to comment
SpAM_CAN Creator
SpAM_CAN Jan 21 2013 replied:

I've sort of made them happen at the same time, but it doesn't matter all that much. I'll probably change that before release to fit accepted canon.

+1 vote   reply to comment
therupertbob Jan 22 2013 replied:

Oh okay good. I have a thing with non-canon mods, I really don't enjoy them no matter how fun or interesting they are, because I keep thinking "Wait a second, this doesn't make sense..."

+1 vote     reply to comment
SpAM_CAN Creator
SpAM_CAN Feb 1 2013 replied:

Yeah, its all about tweaking this to fit right in. It will do, combined with the short series of videos I have in the works to be released before the mod.

+1 vote   reply to comment
cubis Nov 12 2012 says:

Funny to think that your mod and my mod seem to be the only two Portal mods that are still active...

+1 vote     reply to comment
SpAM_CAN Creator
SpAM_CAN Nov 13 2012 replied:

Yeah, its kinda sad really. I like the look of your mod by the way, especially the wooden areas (I dunno, I just like that style. Possibly because I'm tired of seeing areas using exclusively modular panels all the time).

+1 vote   reply to comment
AmaroqDricaldari Jun 15 2012 says:

How did you make the Hyperguide?

+2 votes     reply to comment
SpAM_CAN Creator
SpAM_CAN Jun 15 2012 replied:

Brushes that can be enabled and disabled, overlays that have an invisible state with a texturetoggle, and a relay targeting a toggle branch.

The 'h' key is bound to "ent_fire help(help relay) trigger" (I think Blue Portals did something similar in one of the updates, though I'll admit that I barely looked at the updated maps as I'd already finished the game by that point)

+2 votes   reply to comment
loudonlune May 20 2012 says:

I really want to play this!
It looks interesting.

+3 votes     reply to comment
Chell_Johnson May 19 2012 says:

Looking good.

+2 votes     reply to comment
fadi...naoum Apr 5 2012 says:

The mod looks interesting; you've done quite an amazing job with the mapping. I am looking foreword to playing this!

+4 votes     reply to comment
newnowmusic Mar 23 2012 says:

Mod is looking pretty good, well done, keep up the good work!

+5 votes     reply to comment
loudonlune Nov 11 2011 says:

Is this almost done?

+3 votes     reply to comment
SpAM_CAN Creator
SpAM_CAN Nov 19 2011 replied:

Unfortunately not. My computer has been out of action for the last month and a half. That combined with coursework has gotten in the way. My current launch estimate is Mid to Late Spring 2012.

+2 votes   reply to comment
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Outside Influence - Volume One
Outside Influence - Volume One
Last Update
8 months ago
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