Orion is a total conversion utilizing Valve Software’s Orange Box engine. Orion immerses the player in an intense online experience with dynamic combat and a vast array of new features.. Featuring fast-paced tactical gameplay on futuristic battlefields, Orion brings the fun into gameplay.
Now albeit, it isn't the best mod, which like some of the hot-headed critics who have posted their "Review". There is a line between RANT and REVIEW and WTF?! (Wtf is up with the Tron: Legcay spoiler? Seriously.). Here's my view upon it
-Fairly well-made effects (Recoil, if a bit strange, etc.)
-Weapons give a good mix-up of regular source mods
-Models, textures, maps, and items work smoothly
-Menus that are an annoying process to get through
-A few errors in each map (Allowing glitches and exploits, but almost every game has these)
-One class (The assault, with a jetpack) moves at a sort of normal pace, while the rest sprint by tapping the W key once and almost seem to warp time-space continuem when actually sprinting (They are too hard to hit, doesn't balance the game well, and playing as them makes it farther annoying since you feel like your a Crysis character on steroids)
-Not a terribly great selection of weapons (No actually energy, artillery/rocket weapons for a futirustic game; LMG is just messed up since it fires way too fast in my opinion, has no steadying and only 50 rounds which is also the mag-cap for the SMG; scopes are a bit ugly, but I'll get over that; pistols have unlimited ammo, though this has advantages, I personally like having to do a dynamic melee battle with another player.)
My rating would be 7.5 out of 10, but I gave it an 8 since I'm not the only one struggling in the multiplayer battles with drugged players and OP weapons, therefore gameplay is easy to get a handle on.
I'll leave my suggestions for fixes, additional content, and stuff like that out. I look forward to Orion: Prelude.