Orion is a total conversion utilizing Valve Software’s Orange Box engine. Orion immerses the player in an intense online experience with dynamic combat and a vast array of new features.. Featuring fast-paced tactical gameplay on futuristic battlefields, Orion brings the fun into gameplay.
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level designers / technical artists / animators spiral game studios anywhere level designers want to have the opportunity in breaking into the video game industry? spiral game studios could be your chance. we are an exciting “new” independent games developer. we have been around privately int he shadows for the last decade refining and creating unique game series and multiple prototypes. we have an extremely solid foundation towards the company and many powerful partnerships including: nvidia, ign, gamespy and plenty of others. we are focused on addictive gameplay, powerful and new technology and our community. we own 6 unique game series and are currently completely focused on our flagship game series, ‘orion’. we are a developer that regularly updates and informs its community and we have what we call an “open development” with our fans. level designers - 2 positions available - *royalty* http://www.orion-project.net/media/hire/ld.jpg level designer requirements: -familiar & comfort with unreal kismet. -experience and examples of creating team-based multiplayer maps. -comfortable working with a variety of multiplayer game modes. -able to adapt to a unique art style. -enjoys a team environment. -understands level pacing and point of view. -comfortable with tedious amounts of level balancing. experience: -1 to 2 years on a previous mod development group or game studio. -working sample / prototype of your work. -resume attached. technical artist - 2 positions available - *royalty* http://www.orion-project.net/media/hire/ta.jpg technical artist requirements: -extremely familiar with the unreal engine and manipulating it. -able to import / export various file types. -comfortable with other game development software such as 3d studio max, maya, speed tree and others are a bonus. -familiar with unreal kismet. -familiar with unreal matinee. -familiar with unreal material editor. -able to meet deadlines and work in a team environment. experience: -1 to 2 years on a previous mod development group or game studio. -working sample / prototype of your work. -resume attached. animators (character / weapons) - 2 positions available - *royalty* http://www.orion-project.net/media/hire/an.jpg animator requirements: -able to familiarize yourself with an art style / animation style. -familiar with the 3-second animation rule. -familiar with the "fast / hard" weapon animation style. -familiar & comfort with human anatomy and body movement. -great communication skills. experience: -1 to 2 years on a previous mod development group or game studio. -working sample / prototype of your work. -resume attached. how to contact / submit your application all interested applicants - please send your resume / cv and as many work samples as possible to the following email address: [b][color="red"]firstname.lastname@example.org[/color][/b] we will get back to all of you within 48 hours and look forward to hearing from all of you.
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