This little mod replaces the Tiberium in CnC3 TW with original CnC style Tiberium

Post news Report content RSS feed New and Shiny Tiberium

Well, since the CnC3 Tiberium doesn't look like Tiberium, I have decided to make Tiberium out of it.

Posted by on

A lot of CnC3 Player probably noticed the same thing: The Tiberium in CnC3 doesn't look like Tiberium.


So I've got a present for you: Remade Tiberium for CnC3. Both, the green and the blue Tiberium has been remade. The plan was also to make the blue Tiberium explosive, however, it isn't willing to work.

Download Original Tiberium at ModDB

Comments
F-Trooper
F-Trooper

Nice job, has that authentic look.

Reply Good karma Bad karma+3 votes
XxBaconbitzxX
XxBaconbitzxX

It's a good idea and all, but I like the C&C 3 original tiberium too because I think it shows how Tiberium has grown over the "years" of the game from the original C&C.

Reply Good karma Bad karma+2 votes
Sarge_Rho AuthorOnline
Sarge_Rho

It shows how EA thinks it has grown over the years. And most of the community disagree with it.

Reply Good karma0 votes
tsfan
tsfan

Ea's Tiberium has devolved somewhat, with the visceroid being the only lifeform created by it(Mutants are still human)

Reply Good karma Bad karma+1 vote
Pyrodaimon
Pyrodaimon

No, actually Tiberium IS a mineral. In TS, Tiberium all around the world had leeched enough minerals to become the explosively unstable blue variant.

EA just took the C&C storyline and said that Tiberium suddenly became a kind of gem that transforms everything nearby into more Tiberium. A concept which sucks actually, that's why I prefer the good ol' Tiberium and not this "I can't believe it's not Tiberium" EA has created.

EDIT: ****! I missed again. This was supposed to be a reply for Helge129's comment. I'm starting to hate Moddb's comment posting system almost as much as YouTube's.

Reply Good karma Bad karma+1 vote
Stimor
Stimor

looks like popcorn to me

Reply Good karma Bad karma+1 vote
XxBaconbitzxX
XxBaconbitzxX

Yeah I hear you there, since EA took over these games sucked..... But I still think it's kinda cool..... But this is a pretty good idea for this game.

Reply Good karma Bad karma+1 vote
Black_Eagle
Black_Eagle

xbaconbitsx ea never took over, they owned Westwood since it began...read up on it mate

Reply Good karma Bad karma0 votes
Bromly
Bromly

"In August 1998, Westwood was acquired by Electronic Arts (EA) for $122.5 million in cash"

EA Bought out Westwood, they never owned it to begin with.

Reply Good karma Bad karma+1 vote
Tymathee
Tymathee

but Westwood still had creative control. If u want to blame the "demise" of c&c games on anyone, blame the azz-tards from westwood who left and wanted to make their own crappy company who'se made two mediocre games

Reply Good karma Bad karma+1 vote
Lt_Albrecht
Lt_Albrecht

Dutchygamer at Ppmsite.com has worked out a way to make tiberium explosive, if you really want to know ask him and maybe he'll share.

Reply Good karma Bad karma+2 votes
SоrataZ
SоrataZ

Actually, it does look like the Tiberium from Tiberian Dawn, but not like the one from Tiberian Sun. I'm sorry for being a mismaker, but i like the CnC 3 Tiberium more than the one from TD. But it would be a good thing if all 4 sorts of it (green old and new as well as blue old and new) would come up, i think this would look even more interessting. And because of the physical fact of making all substance to Tiberium, Kilian explanes it on the Katalyst Rocket, Kane uses a field generator so the Tiberium does not reach the outside, and Harvesters, Raffineries and Silos do so too.

Reply Good karma Bad karma0 votes
VenomGundam
VenomGundam

The new tiberium looks original and much more alienic and how its just speads everywhere

Reply Good karma Bad karma+1 vote
Lucífer
Lucífer

Green was more of a crop, than a crystal.
Blue was more of a crystal.

Blue being more toxic with radioactivity and green just being Toxic.

Also!..Tiberium DOES affect buildings, if you look at C&C 95 cinematics, the tiberium in some of the clips is sort of slowly corroding everything it's near.

Harvesters(as actually explained) were developed to combat Tiberium, in the sense that it was carefully designed and made out of whatever-special-metal that was the least reactive to it.
When the crop is harvested, it can no longer drain minerals out of the ground and is then, no longer lethal to the faction buildings as it cannot draw minerals from a metal(since metal tends to not really have almost-any).
So it is just lethal to humans still, just not as lethal to metals.
Yeah, erm...Rawr?

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Icon
C&C3: Tiberium Wars
Creator
Sarge_Rho
Contact
Send Message
Release date
Mod watch
Start tracking
News
Browse
News
New
Post news
Share
Related Games
C&C3: Tiberium Wars
C&C3: Tiberium Wars Real Time Strategy