Orange Sun enhances Tiberian Sun & Firestorm greatly including campaign and increases the gameplay possibilities while remaining the original feel of the game. Basically a rebalancing together with new content and lots of spleen. Now features the Campaign+ modifications.
made by Nolt
A hoover harester?
Thats the intention yes. From my tests the hover movement for harv however creates crashes, I think its the AI sending them over water. Got to work on that.
it looks alot like the flame tanks from TD
Could GDI have a carry-all system like in the Dune-games for their harvesters? Nod should have stealth harvesters or whatever.
Stealth would be possible but is it desirable? Dune features sadly aren't possible in TS.
If we're talking about side-specific harvester units, Nod should have Stealth and GDI should have a really heavy, armored Harvester or an attacking Harvester. I'd say they should have a Hover Harvester, but I remember that it does crash the game. =\
The AI is also problematic. Maybe I can get an advanced harvester available later to the player. The AI wont be able to use it sadly.