Orange Sun enhances Tiberian Sun & Firestorm greatly including campaign and increases the gameplay possibilities while remaining the original feel of the game. Basically a rebalancing together with new content and lots of spleen. Now features the Campaign+ modifications.

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New harvester
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ApornasPlanet
ApornasPlanet - - 4,117 comments

A hoover harester?

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OrangeNero Author
OrangeNero - - 6,589 comments

Thats the intention yes. From my tests the hover movement for harv however creates crashes, I think its the AI sending them over water. Got to work on that.

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AirborneSn1p3r
AirborneSn1p3r - - 3,137 comments

it looks alot like the flame tanks from TD

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ApornasPlanet
ApornasPlanet - - 4,117 comments

Could GDI have a carry-all system like in the Dune-games for their harvesters? Nod should have stealth harvesters or whatever.

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OrangeNero Author
OrangeNero - - 6,589 comments

Stealth would be possible but is it desirable? Dune features sadly aren't possible in TS.

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Templarfreak
Templarfreak - - 6,721 comments

If we're talking about side-specific harvester units, Nod should have Stealth and GDI should have a really heavy, armored Harvester or an attacking Harvester. I'd say they should have a Hover Harvester, but I remember that it does crash the game. =\

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OrangeNero Author
OrangeNero - - 6,589 comments

The AI is also problematic. Maybe I can get an advanced harvester available later to the player. The AI wont be able to use it sadly.

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