Opposing Force Assault is a singleplayer mod witch uses the OP engine.Since not many people create Opposing force Mods i introduce you to Opposing Force Assault mod.Because the original OP lacked the firepower that every 1 wants i have given it to this mod,and you have always fellow soldiers on your side unlike in OP.
MISSION:5 ALONE IN THE DARKNESS
MISSION:6 THE SURVIVORS
Advanced HD-Models applied
Grenade launcher added to shotgun and saw (only for friendly grunts)
Bug fixes: (the ones in red were very critical to the game and were causing it to crash)
SV_StartSound: voltigore/voltigore_die1 not precached (0)
SV_StartSound: voltigore/voltigore_die2 not precached (0)
SV_StartSound: voltigore/voltigore_die3 not precached (0)
SV_StartSound: shocktrooper/shock_trooper_die1 not precached (0)
SV_StartSound: shocktrooper/shock_trooper_die2 not precached (0)
SV_StartSound: shocktrooper/shock_trooper_die3 not precached (0)
SV_StartSound: shocktrooper/shock_trooper_die4 not precached (0)
SV_StartSound: pitdrone/pit_drone_eat.wav not precached (0)
SV_StartSound: gonome/gonome_step1.wav not precached (0)
SV_StartSound: gonome/gonome_step2.wav not precached (0)
Warning: Unable to open sound//Ambience/wind2.wav for transfer
Warning: Unable to open sound//Ambience/industrial4.wav for transfer
S_LoadSound: Couldn't load /sound/fgrunt/checkin.wav
S_LoadSound: Couldn't load /sound/fgrunt/_period.wav
Unable to load commandmenu.txt
I would like to inform every one that development on the 10th map is underway. The preview image you see before you is a laser room , something like in the Resident Evil movies :D , and yes i will try to add the lasers and some awesome scenes in this map.
This map will be one of the hardest maps to script and one of the hardest levels to pass in the game.
From this point on there will also be new zombie like enemies in the game and will be though to kill.