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The game takes place in the Seven Hours War aftermath. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle his way with his fellow comrades from the Phoenix Command, with the main objective of stopping the construction of a Combine Citadel. In his journey he will find what has happened to the world, six months after the Seven Hour War.

RSS Report OF2 - Charger Animations
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sappy_nirv_bg
sappy_nirv_bg

they look OK for WIP, I'm eager to see how they develop

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nosfer4tu
nosfer4tu

Wow, that looks better than expected! Good job, im looking forward to play this.

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Savci
Savci

Must be hard to stay balanced on two feet.
The run and walk was nice, the last one wasn't for my liking.

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Gunship_Mark_II
Gunship_Mark_II

Will be awesome if u make his tail and all that spikes with jiggle bones :)

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MenteR Author
MenteR

They all have jigglebones already. You can't see them because we rendered it in Max and we're not sure if you're able to apply jigglebones on Max.

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Gunship_Mark_II
Gunship_Mark_II

Than it's good :)

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Anbrad
Anbrad

Amazing even for wip!

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DarkPivot
DarkPivot

Oh my god... when I see that in-game I'm gonna be scared shitless.

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SecretImbecile
SecretImbecile

very nice, although the running animation looks weird at high speed, perhaps a wide paced gallop (one foot after the other) would look better?

you should make some idle animations as well

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asvigny
asvigny

looks scary

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audryzas
audryzas

Looks like pachycephalosaurus :o

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JayBirdSupreme
JayBirdSupreme

For a WIP, it's great. Can't wait to see it finished!

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Dr.Goupyl
Dr.Goupyl

Nice work.

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Seaal
Seaal

Awesome!

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RKotern
RKotern

Damn! This is legendary Charger Borealis.net.pl
Never used in HL series!

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MenteR Author
MenteR

Yep.

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xalener
xalener

Could use more up and down motion.

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sasasa
sasasa

Kcuf, "plz install the lastest flash player"

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SUPER_Tank
SUPER_Tank

Great work!

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Mainblz
Mainblz

In my opinion it looks way to flat-footed for something that is supposed to be charging you at fast speeds. If it was my design i would make the foot longer and bend at the toes in the animation. Also, with those legs, when moving quickly it just looks way to spastic, I'd say make the legs animations have more kick towards the back almost like a running Ostrich. Other than that, seems like a very gameplay-viable creature and could add a lot to the game.

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Es7eBan
Es7eBan

:D XD :| :D XD

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JustNameless
JustNameless

I think the running animation looks kinda... odd. See the legs. They are no Human-like legs but the animation doesnt fit to the structure of the bones. You should make this little guy more... jumping towards his enemy. Not high jumping, just forward jumping and stretch the legs all to the whole length when in the air.

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X_mastershot_X
X_mastershot_X

Tail should move a little more and maybe instead of the fast-walk animation for movement you can use both jumping animation and this because i don't know that running looks a little bit... "different"

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Miroku08
Miroku08

I like it all and I know it's WIP, but I didn't see much vertical motion in the main body. Otherwise, looking good!

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CrumbleShake
CrumbleShake

Needs to be bouncier

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SleepingHollow
SleepingHollow

When I see this I think Antlion Guard.
Amazing Animations cant wait

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tonnot98
tonnot98

damn... after i finish the game im gonna spawn a bunch of these and a bunch of freindlys... it will be EPIC

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xalener
xalener

Actually, I think it's run should be pretty close to a human's where it's airborne in between steps.

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xalener
xalener

Actually, just use this: Youtube.com

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Tord_Larsson
Tord_Larsson

I absolutely CANNOT WAIT For this mod to finish! Keep up the good work!!!

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Dr.Doozer
Dr.Doozer

Images3.wikia.nocookie.net

Call that original?

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xalener
xalener

No. They didn't.

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Enurp
Enurp

i'm not criticising, but i think the charger should run alot faster in the demo, and it should have an attack for when it isn't charging

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MisterMan123456789
MisterMan123456789

looks very stiff

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Description

Charger Animations (WIP) by Raph.

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MenteR
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charger.wmv
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