The game takes place in the Seven Hours War aftermath. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle his way with his fellow comrades from the Phoenix Command, with the main objective of stopping the construction of a Combine Citadel. In his journey he will find what has happened to the world, six months after the Seven Hour War.
The team addresses the mod's development, revealing bad and good news to the fan community. The team also shows some of its latest work and introduces the new website.
Posted by MenteR on Nov 29th, 2009

Happy (late) Thanksgiving everyone. It’s been some time since we released an actual update addressing the mod’s development. During the past few months the team has been hard at work to deliver the community with a fully working demo. Simply put, that didn’t happen. As much as it saddens us to say, there will be no demo. Due to some team adjustments and multiplayer issues we had to prioritize our development process so we could actually get the mod completed as soon as possible. If we had gone ahead with releasing the demo not only would there have been problems but the single player process would have been drastically hindered, and we know we made the right decision.
Disappointments aside the team has been hard at work to get some content out to the community. Most of our weapons including the Barnacle have been reworked drastically to better fit the feel of the mod; however they still are works in progress, as much as we want to show off what we got your going to have to wait until were ready to show the final product. Now, to some actual media, we’ve made a lot of progress in single player map development. Thanks to the community support our weekly updates have been getting quit the buzz, go ahead and give yourselves a pat on the back.
Before skipping ahead to the media, make sure to drop ahead on in to our new website:
Without further ado here are some screenshots of our latest work:
As always, thanks for the support!
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well at least you guys are determined to give us quality work instead of a demo and postponed mod
Looks nice.
Awesome work you guys have done
Don't be too disappointed, I mean...come on look at that gorgeous media!
Looks Sweet! Keep it up guys, even if it takes longer.
Looks good
Nice.
It's not big update,but it looks good.I think,it will be better,that you didn't release the demo version of Opposing Force 2...
We'll release more stuff next month/january when we start showing gameplay. This wasn't really an update, we just felt like we needed to tell you guys why the demo hasn't been released.
Awesome work I have to say. I'm looking forward to play the demo. Lots of cool ideas and I loved opposing force a whole lot myself. I still have the gold version here in it's original cover :D
I hope you guys can find a way to keep that feeling that the original had. But I know how tricky it is to blend the old skool with the new.
Wish the team all the best and hope to play a kick *** OpForce 2 ;)
Sorry man that demo is no more. Like Menter said there will be more game play and media releases to come. Thanks for the support none the less.
Don't worry about the demo, focus on quality. :)
alright! some quality stuff is being work here!
Feel free to put it on steam for pre-purchase. i'd be sure to get it NOW! Even as a mod. :)
It's undoubtably worth the wait!