The game takes place in the eve of the Seven Hour War. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle his way with his fellow comrades from the Phoenix Command, with the main objective of stopping the construction of a Combine Citadel. In his journey he will find what has happened to the world, moments before the Seven Hour War.

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OF2 - Sewers
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djpalle
djpalle - - 284 comments

nice

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ferdam
ferdam - - 145 comments

Nice shield

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Armageddon104
Armageddon104 - - 3,128 comments

what is he holding a barnical gun like the grapple hook? nice sewer keep it up! :D

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menter Author
menter - - 1,225 comments

Yeah it's the barnacle gun.

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Amez
Amez - - 514 comments

Epic

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Nathanius
Nathanius - - 2,305 comments

Barnicular!

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PatrickGainher
PatrickGainher - - 121 comments

Liked it! and Nice Shield

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Commissar1032
Commissar1032 - - 489 comments

You Sir Made a winner :D

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baxter500
baxter500 - - 26 comments

a very nice variation of the original blue combine shield

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freredarme
freredarme - - 4,357 comments

Héhé nice, it is an effect or texture ?

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menter Author
menter - - 1,225 comments

A texture, we're trying to add particle effects into it so it looks like it's really there, and it's not just a 2D wall.

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chicken2112
chicken2112 - - 243 comments

(buried)

i took a dump in my toilet and it looked better than this sht

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asdfzxc
asdfzxc - - 173 comments

Apparently your toilet looks REALLY pretty.

As for the actual picture, it looks... wrong next to Combine tech. Pretty good otherwise.

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RockerFox
RockerFox - - 359 comments

why don't you go make a mod if you don't like it instead of saying how others mod are crap? Oh yea you can't because you only have the ability to flame instead of doing something meaningful

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renegadekiller
renegadekiller - - 1,319 comments

you got some ******* proof? i don't care if he made 1.6 all by himself, hes still flaming, you only support that ****** cause your a flamer as well so both of you need to think b4 you flame a mod, but this one espcseally.... and that killer guy did think, you however didn't since your birth was only 95% succesful.

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chicken2112
chicken2112 - - 243 comments

dis mod sucks like ya face ima take a dump on u n ull look better dan dis mod

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RockerFox
RockerFox - - 359 comments

also if you are going to be a retard and flame

1: At least have a reason for saying one mod is better that another or why one mod sucks, that way you don't look like an *** and your instead helpful

2: Go try to make a fully different mod. I don't mean make 10 maps and say oh I'm finished. I mean get a team, do models, textures, new npcs, new puzzles and make an experience that is fresh, new and different

3: and one last thing use proper grammar you no sense, dropout, twat

Note: I don't flame mods cuz one I know how hard it is to map let alone code and more and two the reason I also don't flame others mods is because its stupid, immature and it doesn't get anything done

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RedBlueGreen953
RedBlueGreen953 - - 119 comments

Hard to map? Mapping is not even close to hard when using Valve's Hammer Editor. It's basically drag and drop.

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RockerFox
RockerFox - - 359 comments

Ok maping isn't "hard" but making a good map where you can give it to the public without there being major game play issues ( eg to hard to easy), having a good direction for your map to go in, glitches in which some triggers are messed, having to test a map like a good 3 time at least and here is the complaint i love to hear the most. A map being to "complex" from 3 people after hearing that it was to simple before for 4 others and now it was just fine from the same 4.

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JayMeal
JayMeal - - 174 comments

Quit being a ****** killer, number one, mapping is purely artisitc, either you've got it or you don't, second, coding is not hard, but for lazy dumb faggots who want to read 1 or 2 tutorials they will think it's hard, and for modeling, and textures, etc, same as mapping.

My point is, nothings hard if it's what you like doing, if you think it's hard you're not in it for the right reasons.

N quit bitching about grammar, we all know how to spell and use grammar here, the point is we're not in school, if you're stupid enough to think someone doesn't know how to spell things like "this", or "you", you're a bigger idiot than I thought.

I'll make a visual representation since you have a hard time understanding basic internet talk:

$arr = array(
"dis" => "this",
"u" => "you",
"ya" => "your",
"ull" => "you'll"
);

and because you're freaking obsessive compulsive about grammar, maybe we can use a ucfirst(); command too.

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Showstopper
Showstopper - - 13 comments

Looks good.

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johnstar145
johnstar145 - - 793 comments

Too damn Dark XD

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Unit13
Unit13 - - 143 comments

I want to touch it!

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BlunderThunder
BlunderThunder - - 98 comments

It would be awesome if we could grab things with it, and not just living things like in old version of Op4.

But do make it similar to that of gravity gun from HL2 in some areas, since it would be really stupid if Adrian had the gravity gun.

Imagine barnacle's tongue being a very long whip, we could just whip zombie's or Combine Soldier's *****. :3

Or how about it becomes a pet-weapon-tool-mumbo-jumbo? You just grab headcrabs and feed them to barnacle. :3

As I said before about grabbing things instead of just living beings, barnacle could grab big metallic things and the best part of it, use it as a flail of some sort. Barnacle holds onto the thing, but doesn't retracts it's tongue, it just leaves it attached and really tightly attached, so it could be used as a flail. XD

Anyway, great screenshot. :3

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RedPhazon
RedPhazon - - 95 comments

I wish I could see the barnacle gun in more detail its too dark to make out what it looks like

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Description

Yet another image of our progress in the sewers. The abandoned combine outposts in the downtrodden part of City 14's sewer. Mapping by OVRKLL.

We're starting up with media releases! So be tuned for a load of 10 screenshots at a single shot!