The game takes place in the eve of the Seven Hour War. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle his way with his fellow comrades from the Phoenix Command, with the main objective of stopping the construction of a Combine Citadel. In his journey he will find what has happened to the world, moments before the Seven Hour War.

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OF2 - Sewers
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freredarme
freredarme - - 4,357 comments

First comment :D
You need add blocklight for 'grill' of door of sewer... arr stupid english :/

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menter Author
menter - - 1,225 comments

Why if we use Ep 2 engine. It's just useless.

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BrokenTripod
BrokenTripod - - 146 comments

If you add blocklight, you'll get more realistic lighting, where the shadows on the floor look like the grill/grate of the sewer doors.

It'll look more realistic than it is currently, as I don't see much of a shadow coming from the grate.

Is this compiled with full vis and full rad?

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ferdam
ferdam - - 145 comments

Yes. Also, is not needed, i think it will look the same, block light is going to be a useless thing and would take some time..

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menter Author
menter - - 1,225 comments

Why. I took the screenshot from a dark corridor, so where would the light come from anyway.

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cyogen
cyogen - - 63 comments

Anyone have a nail filer?

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RedPhazon
RedPhazon - - 95 comments

I love sewer levels they rock!!

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Description

This screenshot shows up the amazing environment as seen in OF2's sewers. Mapping by OVRKLL.