The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

This mod is being made for those who love stargate and would like an rpg game from it, it is not a total conversion, but just a small mod which adds the ability to travel to different worlds through a stargate placed somewhere in Cyrodill. Among these new worlds will be things from several different fictional universes, including Battlestar Galactica and Doctor Who. One that will in no way, shape or form be introduced into my mod is Star Trek, so dont waste your time or mine asking for that. Having said that, please request any specific armour, clothing, weapons etc. that you would like in the forums.

This mod will be for Oblivion and Fallout: New Vegas, the page for the New Vegas version will be separate but I will not create it till the game has been released and I have started progress with it. Both mods will be worked on at the same time as both use the same models, textures, sounds and lore.

Progress Checklist:-

Stargate:-
[X] Models (Majority now complete)
[0] Texturing (some testing but none finished yet)
[0] Implementation (started)
[0] Stargate scripts (learning but may need help here)
[0] New World (one will be in the first release)
[0] NPC's (including new creatures and enemies, some allies too)

[0] Expansion Worlds (these will be released one at a time and will not require any of the others, just the base of the mod as it has all the models etc and will be the biggest download).

Doctor Who Expansion:-
[X] Tardis (several interiors and exteriors have been modelled and roughly textured)
[0] Implementation (Not beginning till Stargate is finished)
[X] NPC's (Daleks modelled, Sontarans are being worked on and Cybermen are being redesigned slightly as I am not happy trying the current series design)
[0] Misc Items (Sonic Screwdriver, weapons, armour/clothing, etc being worked on)

Star Wars Expansion:-
[0] Models/texturing (many being worked on currently)
[0] NPC's (Simple enough, mostly human but may introduce other species if I learn how to do it properly)
[0] Worlds (several will be added after the first one, this will work similar to the stargate new worlds but will require both Stargate Base and Star Wars Expansion)

Battlestar Galactica Expansion:-
[X] Models/texturing (not much here so it didnt take long)
[0] Implementation (this will be done like the other expansions, after the originial Stargate version is complete)
[0] NPC's (Only human and maybe cylons if I get the models rigged to skeletons etc)

Starship Expansion:-
[X] Models/texturing (Almost complete)
[0] Implementation (Can only be done after Stargate Basic is complete)

Operation Stargate Advanced:-
[0] Stargate Basic
[0] Star Wars Expansion
[0] Doctor Who Expansion
[0] Battlestar Galactica Expansion
[0] Starship Expansion
[0] New Worlds Expansion
[0] Mystery Expansion

Programs Being used:
Oblivon Construction Set
NifSkope
3Ds Max 2009
Google Sketch-up Pro 7
Photoshop CS5

To make it clear since nobody seems to read any previous comments before asking a stupid question, this mod is NOW for Oblivion, the uploaded version was for Morrowind. Ive only left the Morrowind version there for people that want to download it again. If anyone comments asking what game this mod is for again, I will not reply and will also delete their comment.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Articles

Very Short News

News 1 comment

Seriously, should be under the 500 character mark for once! I have uploaded the first screen shots of the first area in SkyFi, alongside starting its own page, here is the link to it, still being authorized so don't be surprised if you can't view it.

Skyrim Mod - SkyFi
The Website is now up too, this will make it much quicker for me to update anything as ModDB requires authorization (I mean I am editing this post and I made it 2 days ago).

Skyfi.nightmangames.co.uk
or
Skyfi.nightmangames.com

Short Announcement

Short Announcement

News 6 comments

Well I expected to get more done than I did but it looks like the time has come to put Oblivion to sleep and crack open Skyrim. The Creation Kit is apparently...

Plans for future progress...

Plans for future progress...

News 3 comments

Right, I have been slamming my head against the Oblivion CS for ages now, a few years now I think and I still haven't finished yet. I think it is pretty...

It has been a long time.

It has been a long time.

News 6 comments

Hey all, I will be very surprised if anyone is actually reading this to be honest, I just thought I would post an update of progress and changes.

New Name and quick News

New Name and quick News

News 9 comments

Right first off, after being asked why its called operation stargate when it includes so much other sci-fi stuff too I have decided to change the name...

Operation Stargate - Oblivion Background Pack 1

Operation Stargate - Oblivion Background Pack 1

Wallpapers 0 comments

Here is a quickly made background showing the new style of gate which will be the main style in the mod. It is currently untextures but it will be using...

Operation Stargate: Morrowind Demo

Operation Stargate: Morrowind Demo

Demo 10 comments

All information needed is in the readme file, use winrar or another extracting program which can deal with .rar files to open the file.

Post comment Comments  (70 - 80 of 195)
WhiteWollf
WhiteWollf

please upgrade the oblivion gates so when you activate the dhd, you have to put in the chevron codes and the ring actually turns to each chevron with each coordinate exact.

Reply Good karma Bad karma+1 vote
neronix17 Creator
neronix17

if you want that then you do it, that would take a retard like me far too long to code and the mod is already taking longer than I expected, if you want to bother remembering all of the codes thats your choice but I have the intention of it opening a menu similar to the birthsign choice menu, that way you get the list of the planets (and ships) along with an image to show the preview of the planet and info on the planet itself.

Ive been asked to make it so you need to press the buttons a lot but Im sorry, its just not going to happen.

Edit: Sorry if that was a bit rude and all but Ive been asked it so many times, its just one of those questions.

Reply Good karma+1 vote
WhiteWollf
WhiteWollf

sorry bout it. one guy+stargate mod=a hell of allot of work.

Reply Good karma Bad karma+1 vote
neronix17 Creator
neronix17

indeed, thats why its taking so long lol, and the reason for the release date always changing.

Reply Good karma+1 vote
-IllusiveMan-
-IllusiveMan-

oh btw if u need i can make some maps with map editor (for eaw mod), but cant add mod custom stuff until i download the mod u makin, only the plain map with original prop/other stuff :)

Reply Good karma Bad karma+1 vote
neronix17 Creator
neronix17

Dont worry the eaw mod will be space only, Im not touching ground units, mainly because its too much work but also because I avoid ground battles as often as possible.

Reply Good karma+1 vote
-IllusiveMan-
-IllusiveMan-

lol oki :D

Reply Good karma Bad karma+1 vote
first299
first299

is thes for Morrowind or elderscroll IV because thats the oblivian i have

Reply Good karma Bad karma0 votes
neronix17 Creator
neronix17

oh dear god...cant you people read?

Reply Good karma+2 votes
first299
first299

well there is oblivion which is what you have this under and there is Morrowind which is a difrent game

Reply Good karma Bad karma0 votes
neronix17 Creator
neronix17

yes and there is a paragraph in bold lettering at the end of the description letting you know that the mod is being made for Oblivion, but was previously being made for Morrowind, which is the reason the version in the downloads section is for Morrowind.

I played morrowind since it was released up till the time oblivion was released, Im not as thick as a lot of the people I have spoken to on this website so dont act like I cant tell the difference between games after completely ignoring the bit in the description which would have answered your question without even having to ask it. I put that notice there after getting sick of people asking if the mod is for oblivion or morrowind.

So from now on, start reading the tiny description before asking questions that have been asked far too much already.

Reply Good karma+3 votes
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Icon
Oblivion
Game
Oblivion
Creator
Contact
Send Message
Release date
Mod watch
Start tracking
Share
Style
Genre
Role Playing
Theme
Sci-Fi
Players
Single Player
Embed Buttons
Link to Operation Sci-Fi: Oblivion by selecting a button and using the embed code provided more...
Operation Sci-Fi: Oblivion
Statistics
Last Update
Watchers
225 members
Downloads
2
Articles
28