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This mod is being made for those who love stargate and would like an rpg game from it, it is not a total conversion, but just a small mod which adds the ability to travel to different worlds through a stargate placed somewhere in Cyrodill. Among these new worlds will be things from several different fictional universes, including Battlestar Galactica and Doctor Who. One that will in no way, shape or form be introduced into my mod is Star Trek, so dont waste your time or mine asking for that. Having said that, please request any specific armour, clothing, weapons etc. that you would like in the forums.

This mod will be for Oblivion and Fallout: New Vegas, the page for the New Vegas version will be separate but I will not create it till the game has been released and I have started progress with it. Both mods will be worked on at the same time as both use the same models, textures, sounds and lore.

Progress Checklist:-

[X] Models (Majority now complete)
[0] Texturing (some testing but none finished yet)
[0] Implementation (started)
[0] Stargate scripts (learning but may need help here)
[0] New World (one will be in the first release)
[0] NPC's (including new creatures and enemies, some allies too)

[0] Expansion Worlds (these will be released one at a time and will not require any of the others, just the base of the mod as it has all the models etc and will be the biggest download).

Doctor Who Expansion:-
[X] Tardis (several interiors and exteriors have been modelled and roughly textured)
[0] Implementation (Not beginning till Stargate is finished)
[X] NPC's (Daleks modelled, Sontarans are being worked on and Cybermen are being redesigned slightly as I am not happy trying the current series design)
[0] Misc Items (Sonic Screwdriver, weapons, armour/clothing, etc being worked on)

Star Wars Expansion:-
[0] Models/texturing (many being worked on currently)
[0] NPC's (Simple enough, mostly human but may introduce other species if I learn how to do it properly)
[0] Worlds (several will be added after the first one, this will work similar to the stargate new worlds but will require both Stargate Base and Star Wars Expansion)

Battlestar Galactica Expansion:-
[X] Models/texturing (not much here so it didnt take long)
[0] Implementation (this will be done like the other expansions, after the originial Stargate version is complete)
[0] NPC's (Only human and maybe cylons if I get the models rigged to skeletons etc)

Starship Expansion:-
[X] Models/texturing (Almost complete)
[0] Implementation (Can only be done after Stargate Basic is complete)

Operation Stargate Advanced:-
[0] Stargate Basic
[0] Star Wars Expansion
[0] Doctor Who Expansion
[0] Battlestar Galactica Expansion
[0] Starship Expansion
[0] New Worlds Expansion
[0] Mystery Expansion

Programs Being used:
Oblivon Construction Set
3Ds Max 2009
Google Sketch-up Pro 7
Photoshop CS5

To make it clear since nobody seems to read any previous comments before asking a stupid question, this mod is NOW for Oblivion, the uploaded version was for Morrowind. Ive only left the Morrowind version there for people that want to download it again. If anyone comments asking what game this mod is for again, I will not reply and will also delete their comment.

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Operation Stargate - Oblivion Background Worlds Part 2 Worlds Part 2
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Very Short News

3 years ago News 1 comment Report

Seriously, should be under the 500 character mark for once! I have uploaded the first screen shots of the first area in SkyFi, alongside starting its own page, here is the link to it, still being authorized so don't be surprised if you can't view it.

Skyrim Mod - SkyFi
The Website is now up too, this will make it much quicker for me to update anything as ModDB requires authorization (I mean I am editing this post and I made it 2 days ago).

Short Announcement

Short Announcement

3 years ago News 6 comments Report

Well I expected to get more done than I did but it looks like the time has come to put Oblivion to sleep and crack open Skyrim. The Creation Kit is apparently...

Plans for future progress...

Plans for future progress...

3 years ago News 3 comments Report

Right, I have been slamming my head against the Oblivion CS for ages now, a few years now I think and I still haven't finished yet. I think it is pretty...

It has been a long time.

It has been a long time.

3 years ago News 6 comments Report

Hey all, I will be very surprised if anyone is actually reading this to be honest, I just thought I would post an update of progress and changes.

New Name and quick News

New Name and quick News

4 years ago News 9 comments Report

Right first off, after being asked why its called operation stargate when it includes so much other sci-fi stuff too I have decided to change the name...

Operation Stargate - Oblivion Background Pack 1

Operation Stargate - Oblivion Background Pack 1

5 years ago Wallpapers 0 comments

Here is a quickly made background showing the new style of gate which will be the main style in the mod. It is currently untextures but it will be using...

Operation Stargate: Morrowind Demo

Operation Stargate: Morrowind Demo

7 years ago Demo 10 comments

All information needed is in the readme file, use winrar or another extracting program which can deal with .rar files to open the file.

Post comment Comments  (50 - 60 of 195)
JediXaiviar Oct 30 2010 says:

Are you the oly one working on this mod or are you part of a group?

By the recent browsing of artwork... or shall I say screenshots posted this page it seems though the work is or will be well done.

Though I seem to be confused by the "screenshots" as they do not appeal to the liking of Stargate.

+1 vote     reply to comment
neronix17 Creator
neronix17 Oct 31 2010 replied:

Yeah Im the only one working away at this mod, the screenshots of the island planet with a volcano sadly will not be used, it was too prone to bugs/glitches and full on crashing of oblivion. You couldnt go into the water without having to use tcl in the cheat console to get back to land. So yeah that wont be used, and in those screenshots was just the bare land, nothing to do with the mod specfically was added at that point.

+1 vote   reply to comment
jedimastereraol Oct 16 2010 says:

dead... i think

+1 vote     reply to comment
neronix17 Creator
neronix17 Oct 23 2010 replied:

Just because I dont do anything for...2 months at the most, doesnt mean its dead, just means I have been waiting for New Vegas to be released, now that it has I will be updating this to reflect any new changes and stuff, seeing how youve never commented here before you hardly have the option of declaring the mod dead.

New update will be out over the next week, trying to scrape up all the screenshots, maybe of ones in-game if I can get the beta done by then, almost there just a few finishing touches so I dont get shreaded by angry comments of why the quest stops at a certain point or why they can walk through certain things or why some things are a simple grey colour.

+1 vote   reply to comment
[$#!T-Happens] Oct 19 2010 replied:

not dead... he's still working on it :]

+1 vote     reply to comment
lol1234 Oct 26 2010 replied:

I would like him to post progress SOMEWHERE, like tumblr...

+1 vote     reply to comment
neronix17 Creator
neronix17 Oct 27 2010 replied:

I will post it here when theres enough to say, Im not going to **** about with rubbish like tumblr or twitter, I only get feedback from the same couple of people so I dont see why I should bother posting progress at all to be honest.

+1 vote   reply to comment
Fenrir152 Oct 15 2010 says:

You still there? I have a question... is Destiny going to be added? Interesting mod, I hope it hasn't died.

+1 vote     reply to comment
neronix17 Creator
neronix17 Oct 23 2010 replied:

I havent decided on destiny yet, a lot of things make me want to, but there are some things that make me shudder at the idea of, such as the task of having to create yet another tileset for interiors, and what the quest should be to make a reason for it being there.

One of the worst things though, do I make the exterior? I mean I have a model Ive been working on which I could use, problem with it though is I know my computer can handle it, its got over-the-top power though, most people only have the ability to play oblivion on highest settings and not much more. The detail on destiny's exterior would all need to be done and I'm not sure I can make it low enough detail for everyone to be able to see it.

Not a definate no but not a definate yes either, Il try it out and see how it handles on my friends computer, if it works out Il include my decision on it by next weekend in the news post.

+1 vote   reply to comment
General.Stefan Sep 13 2010 says:

This is AWESOME! It features my 2 favourite shows:Stargate and Doctor who. Just one question: Are you going to use the 11th doctor's tardis model or the 10th. Thanks for thinking of this mod.

+1 vote     reply to comment
neronix17 Creator
neronix17 Sep 15 2010 replied:

Exterior will have the choice of what to look like, might actually have the chameleon circuit so it changes depending on place. I dont know which one I will use for the police box probably tennant's one since hes my fave doctor. As for interior look below I already answered that, definately wont do a Smith interior, too complicated.

+1 vote   reply to comment
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Operation Sci-Fi: Oblivion
Operation Sci-Fi: Oblivion
Last Update
3 years ago
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