It´s done, our new armoured reconnaissance vehicle "Fennek" got its camouflage paint. Today we present one of our upcoming highlights in OPK 0.25, the "Fennek".
We presented the basic model some weeks ago. At the moment he gets the correct code an tweaks. In function of a reconnaissance vehicle he will be similiar in service for the german forces like the BRMD2 for serbia. The armament contains a full protected grenademachinegun or MG3 which can both be operated fron the interior. The BF2 radar and the full useable sensorpod are useful features to support the team succesfully with information. The model was developed by Ivan, whereas the skin is the first vehicleskin made by osis. Trahn Lee [EOD] helped us to bring it ingame, Starforce & Nightmare tweaked the code. The sensorpod will get a zoomfunction and can be rotated as well as lifted up and down.
As always, here some technical info about this vehicle:
Price: 1,6 Mio. €
Length: 5.580 mm
Width: 2.550 mm
Height: 1.790 mm (Roof) und 2.180 mm (weaponstation)
Weight: 10.300 kg
Weight in combat: 10.700 kg
Payload: 3.000 kg
Motor: Deutz BF6M 2013C with 177 kW (240 PS) (240 HP) Torque: 819 Nm
Tank capacity: 230 l
Maximum speed: 120 km/h foward, 23 km/h backwards
Maximum range: 1000 km on street / 460 km offroad
Armament: Grenademachineweapon 40×53mm or 7,62×51 mm MG3 or 12,7×99 mm MG
Crew: 3 (Commandant, driver und service officer)
Climbing power: 60 % max. declination 32 %
Features: four wheel drive, differential lock, tire pressure control, backwardcamera, 5t-cable winch, ABC-protection.
Osis did two other camouflages, too. One for the desert, another for winterscenarios. If and how they will be used isn´t decided yet.
We hope to add another interesting feature to the fennek in one of our next releases. A service, that can be done by the orignal vehicle too. What could it be?
Nice update guys... great textures and models... but, the first thing that hit me, was the tread on the tires did not match the main face of the tires ribbing... easy thing to fix, it was just something that stuck out dramatically, but like I said, nice textures and models... great work...
Nice job! I´m really looking forward to see the new version ;)
Nice, but why are the wheel hubs in such a saturated and clean green? Think someone overlooked something, might want to dirty it up.