Retrospect:
Some of you were asking us, what the idea behind the public betatest was. We have tested some settings to improve the gameplay, to create a real "OPK-gameplay". After some weeks without any news about progresses, we show you something new today. Sadly we have to announce, that we can´t finish this beauty for the release of 0.25.
In case some other serveradmins want the new settings too they are invited to announce this in ou
What else has happened:
Besides our Senior-Coder has returned to duty from his unwanted "providerholidays" after 6 weeks. Osis has fixed his PC after some heavy virus attack. And we like to welcome some new members in the team.
mR.d@hLa! is a new modler in our team. He has just finished his first project and starts to build us more "tools" for OPK.
SirCommandant will support our mappers. His first project is to overwork the 16 player maps to make nice 4on4 and 8on8 figths possible.
Because of the fact that the 0.25 toy still have some bugs we will take a look into the future.
Future: The Fennek
Since a few days he is hidden in our Mediasection. And now the time has come to free the armored recon vehicle Fennek. Admittedly the Fennek will be part of a future release after version 0.25. Well we are no magicians, but there are advances...
The Fennek is a brilliant example for mod crossing work on content. Ivan has build him originally for the "GAMEOVER"- Mod for Crysis, but he will be made fit into OPK. We still don't have a Skin for the vehicle, but this one will be finished pretty soon. Trahnlee from EOD is working hard to get the thing going. But it is is still much work to do...
For all Crysis-Fans a look over to the guys from the GAMEOVER-Mod will probably be profitable. Who knows what we have hidden there or what they have hidden here?
But for all BF2-Fans out there we want to announce that we won't switch to Crysis. What doesn't mean that some Modders will support some teams there.
With those pictures we leave you for now until the next update.
Your OPK Team