GUARANTEED TO BE THE HEAVIEST HITTING, MOST REALISTIC AND WELL BALANCED BRUTAL DOOM WEAPON/ENHANCEMENT PACK. PERIOD. This is a Weapon/Effects/Sound enhancement for Brutal Doom using Voltlocks RGA as a base. It is a complete overhaul of the way you interact with Doom

RSS Reviews  (0 - 10 of 15)

This is one of the BEST doom mods ever released. Brutal Doom is nothing compared to this brilliant mod. But there are some occasional hiccups that should be fixed after beta release. 9/10!

10

Sick.

Mmm, guns. I love guns. If you're like me, and you enjoy shooting hellspawn in the face with a healthy variety of authentic-looking and fun-handling firearms, you're sure to love Op: Inhuman.

Things I dig:

+ You've gotta admit that the Cowah Doody franchise sports some pretty darn fine weapon models. This mod captures that aesthetic authenticity perfectly with its lovingly captured, silky-smooth sprites. The amount of work that I'm sure this entailed boggles the mind. In short: them guns is pretty.

+ Every firearm has its own unique feel. Very impressive. Although most guns in CoD handle like hitscan lasers, the weapons in Op: IH hit hard and feel great, with just enough kick to make handling the recoil a fun challenge, without being a pain in the ***.

+ That flashlight, OMG, it is so very good. How do I get this in every mod ever?

+ All that Brutal Doom loveliness, but with more guns. Delicious.

+ The quick kick feels good and weighty, and noticeably different from the original BD. More in line with how I think it should behave.

+ There's a *lot* of challenge to be found playing this mod, at least on the higher difficulties, thanks to the more demanding weapons.

+ Sound effects are crisp and mostly appropriate.

Thinks I dig less:

- Minor graphical issues with nightvision goggles, and the occasional non-critical bug, like a single shot grenade launcher that can be loaded with an insane amount of ammo and execution moves that sometimes have strange results.

- Smudgy, ugly weapon pickup icons.

- A lack of a proper "inventory" system, or otherwise some sort of weapon menu, makes handling this game's myriad of weapons a chore. Sometimes, I'd just dump all my guns to "start over."

- The DoomNukem visor HUD is a neat idea but is in some ways aesthetically unappealing.

- It seems difficult if not impossible to mix this mod with others. But I'm a noob, anyway.

- Left-over screen elements (like unused perks) and script errors lend a beta feel.

- Meh shotguns.

Not bad...

9

As another guy said. Im givin it a 9 beecause of shotgun sound problems (which im workin on until he fixes it but, otherwise its another mod that makes Brutal Doom MORE fast paced and ALOT harder, not having all that super badass DOOM arsenal like the BFG. You think BD was hard? Try this, get ripped to shreds in seconds! Overall this is a 10 for gameplay, a 10 for playability and a 9 for sound

9

D-27 says

Agree Disagree

It's an awesome mod, it has all the good stuff from Brutal Doom and a lot of goodies from the RGH mod (or something similar). I would have give it a 10 but it's still have some flaws with the shotguns and those are very important in Doom. (14.02.26)

7

Caiuz says

8

AvengerX4 says

8

FreeEternal says

8

darkyuri says