GUARANTEED TO BE THE HEAVIEST HITTING, MOST REALISTIC AND WELL BALANCED BRUTAL DOOM WEAPON/ENHANCEMENT PACK. PERIOD. This is a Weapon/Effects/Sound enhancement for Brutal Doom using Voltlocks RGA as a base. It is a complete overhaul of the way you interact with Doom

Report abuse Operation: INHUMAN (zdoom version)
Filename
OPINHUMANzdoom.zip
Type
Weapons Skin
Licence
Proprietary
Uploader
cortlong50
Date
Mar 3rd, 2014
Size
75.17mb (78,822,915 bytes)
Downloads
605 (1 today)
Credits
quaker540, voltlock (rga) sarge (brutal) z86 (pfenh) thezombiekiller (flashlight script)
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Description

This is the simple solution to having a computer that gets bogged down on gzdoom. Operation: inhuman simplified.


If you are looking for a version to run with gzdoom and you have a decently powerful rig, give this version of operation inhuman a download...it is full of more content that was removed from this because of engine limitations.

(GZDOOM VERSION) Moddb.com

This is quite simply the zdoom version of the operation inhuman mod for brutal doom. it simply takes out some of the bells and whistles of the gzdoom version, removes brightmaps and anything that ownt run with zdoom, cleans up the sprites so theyre not blocky...removes sounds and kinda just preserves the whole vanilla behind the game. it should also run with gzdoom, but if youre going down that road just give the gzdoom version a download. youll be glad you did. If you have any questions, just check out the description of the gzdoom version and it should walk you through any problems youre having.

YOU MUST HAVE THE LASTEST DEV BUILD OF ZDOOM INSTALLED TO PLAY THIS!

Preview Image
Operation: INHUMAN (zdoom version)
Post comment Comments
Zafer233
Zafer233 Mar 7 2014, 3:53am says:

This mod is a must have for advanced doomers. I honestly think there is never enough weapons and monsters to accomplish each level with. Doom really got monotonous, especially playing the whole vanilla series including final Doom expecting some miracle of change through the advancement of a level. That never happened in vanilla Doom by the way. Thank you for your service to the Doom community and an extended thanks to the Brutal Doom project and those who have helped you. Please keep up with Brutal Doom.

+3 votes     reply to comment
cortlong50 Author
cortlong50 Mar 10 2014, 4:36am replied:

i swear to god if you werent some dude somewhere else in the world id give you a high five thatd break your god damn arm (or mine depending on who is tougher) and a beer!

that is seriously the coolest damn thing ive ever heard.

lemme know if theres anything i can change or make better.
because as of right now youre my favorite doomer.

+3 votes   reply to comment
DanteMadness
DanteMadness Apr 7 2014, 11:34am says:

THIS MOD IS AWESOME!!!!

P.S Make special melee weapons ;)
of i got some ideas i can ask you anytime

+1 vote     reply to comment
cortlong50 Author
cortlong50 Apr 15 2014, 10:21am replied:

find me some hd sprites of some bad *** melee weapons and ill make that mod so fast your head will spin...because thatd kick *** hahaha

+1 vote   reply to comment
GaySteamBath
GaySteamBath Jun 19 2014, 7:49pm says:

WHY DON'T THESE WORK WITH GODDAM ZANDRONUM!!!!!!!!111111!!!!!1

+1 vote     reply to comment
cortlong50 Author
cortlong50 Aug 2 2014, 4:24am replied:

because zandronum is a giant pain in the *** to get to work with haha, i wish it would though so i could play online.

+1 vote   reply to comment
Quaker540
Quaker540 Aug 11 2014, 2:42pm says:

Can you remove the weapon limit? It just feels WAY TOO FAR away from Doom and gets annoying after awhile.

+1 vote     reply to comment
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Icon
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Platform
Windows
Game
Doom
Developed By
cortlong50
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Official Page
Forum.zdoom.org
Release Date
Released Jan 19, 2014
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MD5 Hash
104a43ffe36cf6971ec01b2ec1536ed6
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4.5

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