This mod is a Total conversion that revolves around a Russian invasion of Sweden in a near future
loosely based on novel with the same name
 2 all new Sides : Swedish Armed forces and Armed forces of the Russian Federation.

This Mod Needs:

Mappers/AI Coders

Voice Actors both Russian and Swedish

Image RSS Feed Latest Screens
Reinforcments Bonus units load screen
Blog RSS Feed Report abuse Latest News: Anti-Tank weapons

6 comments by AxelofSweden on Jun 27th, 2009 digg this super bookmark


I have recently made som major changes on the swedish faction.

Additions:
RBS-56 BILL-2
The RBS-56 is a Anti-tank-guided-missile that can easily reduce most armored vehicles to smoldering wrecks if used correctly, this unit works in a similar way to the RBS-70 AA unit. Its primary role as the swedish factions Heavy anti-tank unit is to give infantry a good chance against armor, Dont forget that its very vulnearable to enemy attacks, particulary when moving.

Pansarskott M86 (Rifleman upgrade)
I have replaced the rifleman grenade launcher upgrade with this. The Pskott is a light AT weapon
that i most effective against lighter armored vehicles like IFV,s. This weapon can also kill garrisoned enemies. The main drawback of this weapon is its short range and unguided warhead giving the enemy vehicle a chance of retaliation.
Note that the GRG infantry i no longer buildable du to these additions, its only avalible through the Reinforcment pad along with Hemvarn infantry.

User Posted ImageUser Posted ImageUser Posted Image

Balance changes:

  • Gripen can now use its missiles against ground targets
  • Artillery damage type changed to do less damage on enemy vehicles
  • Artillery damage radius increased, accuracy reduced, a direct hit can damage a tank.
  • Vehicle armor stats changed

and more...

Downloads RSS Feed Latest Downloads
Operation Garbo 3.0

Operation Garbo 3.0

Oct 28, 2009 Full Version 5 comments

This is the last version of OG that im releasing There are some new feature: A few new units such as the RBS-56 and bonus units ilke the S-tank along...

Operation Garbo 2.0

Operation Garbo 2.0

May 24, 2009 Full Version 25 comments

Latest Relase with a fully remade Swedish faction with new voices and AI

Comments  (40 - 50 of 205)
SteelMan
SteelMan Jan 26 2009, 4:17am says:

When I put the .big file in my directory zero hour won't start because of serious error... Why?

+1 vote     reply to comment
majorpluraeng
majorpluraeng Jan 26 2009, 10:28am replied:

Thats the wrong way to get the mod working, the install instructions are wrong. I found out a way to get it working:

Open swedish forces.zip, inside theres a folder called swedish forces, you put that in Command & Conquer Generals Zero Hour/data.

Youre set. :)

+1 vote     reply to comment
syrian_hokum148
syrian_hokum148 Jan 25 2009, 8:58pm says:

excuse me..did you need a voice actor for russian and swedish factions? i maybe able to help!

KANIESHNA!

+1 vote     reply to comment
AxelofSweden
AxelofSweden Jan 26 2009, 8:29am replied:

Do you speak russian?

+1 vote     reply to comment
syrian_hokum148
syrian_hokum148 Jan 26 2009, 4:44pm replied:

no im only good in russian english accent but it might not work because my voice is different on the microphone..i know some russian words like

DA!-YEA!
PRIVYET!-HELLO!
KANIESHNA!-OF CORSE
KATOV!-REPORTING
COMRADE!-FRIEND
NYET!-NO
POKA!-BYE
NYET PROBLEAM-NO PROBLEM

+1 vote     reply to comment
Goldencosine
Goldencosine Jan 20 2009, 12:54pm says:

Sweat dude, keep up the good work :)

+1 vote     reply to comment
majorpluraeng
majorpluraeng Jan 20 2009, 12:16am says:

Except for the MiG-29 Axel is also working with the T-90 and Mi-24/35 Hind for the mod. Great work! Those can we wiewed in the official forums along with some other goodies :)

+1 vote     reply to comment
majorpluraeng
majorpluraeng Jan 19 2009, 2:31pm says:

It might also be that users who are not using The First Decade havent patched Zero Hour to version 1.04

+1 vote     reply to comment
majorpluraeng
majorpluraeng Jan 19 2009, 1:30pm says:

Id also like to inform that the mod probably isnt working for those who are using The First Decade. Ive had reports of problems where people cant get the mod running after installed, even if theyve installed with my instructions. I think that an .EXE installer will have to be made to solve that problem for them, if possible.

+1 vote     reply to comment
ivan89
ivan89 Jan 19 2009, 1:44pm replied:

ohh that good then.how many factions will be playable just the 2 new ones or 5 of them new and the original ones?

+1 vote     reply to comment
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C&C Generals: Zero Hour Icon
Platform
PC
Developed By
AxelofSweden
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Real Time Strategy
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