Operation: Firestorm is an enhancement mod for C&C Generals: Zero Hour. This mod currently features 8 unique playable Generals each with a huge arsenal of new units, buildings and special powers ar their disposal. While the core gamplay stays the same, a number of interesting new gameplay mechanics are added. In addition the overall visual quality is greaty improved, including new models, textures, FX and an improved User-Interface, available in full-HD resolution.

Report RSS Operation Firestorm Beta 02 released!

Operation Firstorm Beta 02 is out now! Featuring China Secret Weapons General, a reworked AI and lots of new stuff to play with. Available in English and German.

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Logo beta02

Hello everyone,

Operation Firstorm Beta 02 is out now after a long wait.

This release features Chinese Secret Weapons General Leang as playable faction allowing you to try out her arsenal including deadly napalm units and advanced tesla technology. In addition, all existing factions have received a unique T3 defense building as well as various other new units and upgrades.

China Gun BatteryChina Gun Battery

Fortress General Guard TowersTech Secret War Factory


One of the most important features of this release is a remade AI. While this has been a difficult task and the AI is still not 100% reliable, it should work significantly better than before. The level of difficulty was greatly increased, so do not expect to beat Hard difficulty on your first try.

Over the last few years we focused on polishing existing content and improving the overall quality of the game. This means that a ton of textures, effects and sounds have been improved.

Operation Firestorm Beta 02 - Main Files

Operation Firestorm Beta 02 - Main Files


Operation Firestorm Beta 02 - English

Operation Firestorm Beta 02 - English


Operation Firestorm Beta 02 - Map Pack

Operation Firestorm Beta 02 - Map Pack


For an (incomplete) list of changes, installation instructions and credits, check out the distription of the Main File download.

Please report any bugs you can find in the comment section or via PM

Have fun playing,

~OFS Team

Comments
hawkseye17
hawkseye17

I am so happy to see that this mod is still alive, I thought it died.

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hawkseye17
hawkseye17

One big bug I've noticed is that the AI doesn't do much on non-OFS maps. I tried the GLA generals on the vanilla maps and they only make a barracks and a supply centre.

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eil
eil

really appreciate this release! especially as most moders tend to make releases close to end of year to "get points" on best mod voting. now i know who i would be voting for sure!

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eil
eil

so far i noticed some things that want to ask about:
- GLA scrap-boxes seem to appear very rare, like most units just don't leave them = are you planing to make GLA upgrade only with GP-upgrades?
- some tier3 new defenses are not as "epic" as was expected. Nuclear missile launcher is most dull dew to range - sometimes i see even non-artillery units outrange it.
- why Terror GLA has for free artillery unit, that Fortress must open with GP? or am i wrong and it's different units?!

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summoninglip
summoninglip

Amazing mod, probably one of the best for the Generals. A little suggestion here,
maybe change the devastator voice to the dune devastator? Like it was in the Shockwave. I think that voice are suit better. And make the baneblade a little bigger, about 20%, a tiny baneblade does not look badass enough. Thanks for reading all this.

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mosiur
mosiur

I cant play challenge, cause game crashes, plz fix this, otherwise nice version

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