Operation: Firestorm is an enhancement mod for C&C Generals: Zero Hour. This mod currently features 8 unique playable Generals each with a huge arsenal of new units, buildings and special powers ar their disposal. While the core gamplay stays the same, a number of interesting new gameplay mechanics are added. In addition the overall visual quality is greaty improved, including new models, textures, FX and an improved User-Interface, available in full-HD resolution.

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Report RSS GLA Missile Site (view original)
GLA Missile Site
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Marek33
Marek33 - - 3,890 comments

Voted! I hope you get into the top100 and it looks amazing!

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eil
eil - - 839 comments

how will bots switch this modes? or better to ask IF they will switch them?

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Damfoos
Damfoos - - 1,043 comments

I guess they won't, they'll most likely have their own AI-only versions capable of AT or AA only.

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teslashark
teslashark - - 111 comments

Pantsir!

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Blackhawn
Blackhawn - - 132 comments

why i can't find this defender turret ? which GLA faction have it ?

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Zeke_Dlyoung Creator
Zeke_Dlyoung - - 4,459 comments

Because it hasn't been released yet. The name of the faction it belongs to is written above its name in the image: GLA Biochemical Weapons

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Shadslayr
Shadslayr - - 139 comments

only thing i wish someone could code is for these things to not require a manual mode switch, just place it and go

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Epsilon2
Epsilon2 - - 305 comments

Gonna love turtling with these.

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Guest
Guest - - 689,317 comments

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Description

The Missile Site replaces both the AT Gun and the Stinger Site for Dr. Thrax, serving as his primary defence structure. While it provides more firepower than its counterparts, it cannot aquire both ground and air targets at the same time. Instead, its missiles need to be manually switched to change it's configuration to Anti-Air or Anti-Tank.