Operation: Firestorm is an enhancement mod for C&C Generals: Zero Hour. This mod features 9 unique playable Generals each with a huge arsenal of new units, buildings and special powers ar their disposal. While the core gamplay stays the same, a number of interesting new gameplay mechanics are added. In addition the overall visual quality is greaty improved, including new models, textures, FX and an improved User-Interface, available in full-HD resolution.
This mod adds High-Res User Interface textures in widescreen (16:9) aspect ratio. Most menu screens have been altered to look better in widescreen resolution. THIS MOD DOES NOT ADD ANY NEW UNITS SEEN ON THE OPERATION:FIRESTORM MODDB PAGE!!!
This is adds Operation Firstorm's widescreen UI to default Zero Hour
This mod adds High-Res User Interface textures in widescreen (16:9) aspect ratio.
Most menu screens have been altered to look better in widescreen resolution.
THIS MOD DOES NOT ADD ANY NEW UNITS SEEN ON THE OPERATION:FIRESTORM MODDB PAGE!!!
This mod also increases the zoom level, if you have already another zoom mod you can remove it. (or not to change the zoom to you prefered level).
This mod contains GameData.ini which has only changed the zoom level. If you have a lose file (not packed in .big) GameData.ini this will override this mod.
copy 0Widescreen.big into your Zero Hour Folder (it needs to be in the folder where all other .big and the .exe file are.)
This will replace the default UI textures with high-res/widescreen ones.
Another big will override this mod if its name is alphabetically before 0Widescreen. By renaming it to 00Whatever.big it should be loaded over this mod.
Create shortcut to generals.exe (inside your ZH folder) and add following commandline arguments: -xres 1920 -yres 1080
Right click the shortcut, go to properties and add it to target, it should look following: "C:\\Command & Conquer Generals Zero Hour\generals.exe" -xres 1920 -yres 1080 -quickstart
!The path to the .exe has to be inside "" and the arguments outside!
-quickstart jumps intro video if you want that too.
You can also specify any resolution with -xres and -yres, but it should be 16:9 for this mod.
for laptops you might want use: 1280×720, or 1366×768
Other Recommended mods:
download Gentool's (http://www.gentool.net/) ControlbarHD mod (http://www.gentool.net/controlbar/). This .big files improve the quality of all button-images and UI and goes well with widescreen-mod.
Why there is a space between the buttons and the clock?
Operation Firestorm will use 18 buttons and this ui supports that, while default generals only uses 14 per commandset.
Usable in LAN?
Yes, from what I tested, it did not desync in LAN-Multiplayer. (One player having it and the other not)
Does this work with other mods?
Yes and No, depends on what the mod changes.
This mod contains following .ini:
GameData.ini - just for zoom, will give problems if a mod makes changes to gamedata.ini
ControlBarScheme.ini - This defines how the controlbar will look for each faction. If a mod changes which factions are available it will not work, or maybe partially
HandCreatedMappedImages.INI - definitions of UI-textures. If a mod changes things there it will be overriden.
Can this be changed to work with any mod?
Will you do it?
No, except I get permission from modder.
xezon - from GenTool team (providing HD CommandBar textures)