Operation Black Mesa soundtrack
Dec 29, 2009 Audio 16 commentsThis is our current soundtrack. It may or may not change in the future. "Oslo by night" by xhale. "Hundred Miles" by alexey v. "Weird view" by alexey...
23 comments by MR.sugar on May 16th, 2013
Greetings everyone,
here we are with small update for you. We realize that there was unusuall silence recently. There is no reason to be worried though. We are still hard at work!
We start with some bad news. The long awaited trailer is still not ready. For several reasons, it takes longer than expected. One of the reason is that we plan another video for you and we plan to ship it before the trailer.
This short video we are working on is planned to be released before we ship the trailer. It will introduce you some features we are implementing in terms of character behaviour. We believe you will be interested in this and will give you small insight on what we are up to with the AI.
This demo will NOT showcase anything, but the code. All the models, textures, levels are just placeholders for the presentation purposes. Even though, we think you will be amazed about what our AI coder can produce. So stay tuned for this ;).
Before we close the update, it's worth saying that our team is also still growing and we recently accepted some new telented people and more is about to finish their test assignments as well. We are pleased people are interested in joining our team. We believe our team is great place to build a portfolio and gain new experiences. If you think you could be valuable addition to our team, follow this link!
And to end this update in a positive manner... Do you wonder how do we do on Greenlight? Well, great so far and we can't express how grateful we are for your support! Currently, we are 24th out of 1 251 titles! That's amazing, if you consider we are running the Greenlight for 55 days! So, thank you very much and please, don't stop supporting us!
This is our current soundtrack. It may or may not change in the future. "Oslo by night" by xhale. "Hundred Miles" by alexey v. "Weird view" by alexey...
Latest tweets from
It can take up to a few hours for tweets to begin appearing.
Quoted from our FAQ
----------------
- What's about the Level Design in Operation Black Mesa ?
Using the Source engine, map dimensions will become bigger and bigger with an impresive environnement than the work created by Gearbox on Half-life. Consequently, the developpement team is thinking to elarge the time of the game with less "loading" on maps. Finaly the Level Designer could take a decision to change a bit the gameplay to earn in realism.
----------------
And that all about the Level Design, so no new chapiters...
So than you're alive? That message yesterday was very scary.
Keep at it, OP4 was great stuff and I look forward to playing this.
QUOTE(bbenjoe):
Oh, and HL and OP4 (/ Operation Black Mesa) take place in 1998.
Acctually HL1 takes place in 200*. The last digit is unknown, but we do know it was sometime between 2000 and 2009.
When its done.
Just found out about this! This is great!
I hope you guys get some free time.
great job so far though.
We never (The admins) decided to cancel that huge project. We've submited a new in our official website:
- The team has stoped the mod for a time. I'm working this summer so it'll be be hard for me to manage the team but MadGrenader still there...
I've got a lot of ressources (Maps, Models, Textures, Sounds) in my HDD. All we need is a programmer !
Looking forward to this mod, including Black Mesa: Source and Barney Tales ^^
Release Estimate Cancelled
Damn!