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25 comments by Uphys on Mar 29th, 2014

Welcome to our first media update this year!

Read Full Article.

Multiplayer Beta Release Q1 2014 Cancelled


Our plan to bring you the multiplayer beta of Operation Black Mesa early this year didn't work out, regrettably. Several factors and circumstances forced us to completely keep it under the hood until further notice.
Read more...

Multiplayer Progress


Multiplayer will feature classic maps such as Yard, Crossfire and Boot Camp as well as brand-new ones like Deptcharge and Gambit from day 1.
Currently in development: CTF mode and weapon placement.

Depthcharge

Singleplayer Campaign


Development is running smoothly; those NPCs aren't going to animate themselves though! If you're interested in joining our team, check out the jobs page where you can find all positions currently open. We look forward to welcoming you on board!

Pit Worm's Nest

Remember Guard Duty (Blue Shift: Source)? We're making solid progress here too:

Living Quarters Outbound

OBM: The Video Game?


We've been given the option of developing our projects as full indie titles to be sold on Steam!
This opens up a whole lot of attractive possibilities to consider; however no decision has been reached yet as to this matter.
Read more...

Alien Controller

M1A1 Tank

Thanks for your support in making all of this possible!

Until next time,
Tripmine Dev Team

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Operation Black Mesa soundtrack

Operation Black Mesa soundtrack

Dec 29, 2009 Audio 26 comments

This is our current soundtrack. It may or may not change in the future. "Oslo by night" by xhale. "Hundred Miles" by alexey v. "Weird view" by alexey...

Post comment Comments  (2280 - 2290 of 3,328)
Poiananana
Poiananana May 2 2010, 4:44pm says:

*IMPRESSIVE* media release!
You guys are my hero... every media release I see, I regret not being able to Hammer!

+4 votes     reply to comment
cinco
cinco May 2 2010, 4:24pm buried:

(buried)

please make voltigore more fleshy and less crab/lobstery

thanks.

also, the hecu marine armor should look like an armor not a shining cuirass from the middle ages like in the concept art.

-10 votes     reply to comment
ArturoPahua
ArturoPahua May 2 2010, 5:09pm replied:

I designed the voltigore (and the Race X in general) to have a different looking than the Xen Army. simple

+3 votes     reply to comment
iMr.Grey
iMr.Grey May 2 2010, 12:34pm says:

I am glad to listen news from you :D

+2 votes     reply to comment
Cohuge
Cohuge May 2 2010, 10:59am buried:

(buried)

There are so many remakes of Black Mesa, yet none seem to finish :(

-6 votes     reply to comment
ArturoPahua
ArturoPahua May 2 2010, 11:37am replied:

Definetly is not as easy as just wait for a game of a big company dude, we are a MOD and we have to fight against distance, lenguaje barrier, different time zones, our jobs, School, and a lot of things, All we do what we can do, and without any pay.

+7 votes     reply to comment
ZackyHoomar
ZackyHoomar May 2 2010, 10:21am says:

The Operation Bravo Mike reminds me of Turok for some reason

+1 vote     reply to comment
Kyou.
Kyou. May 2 2010, 10:04am says:

Lookinz gudz

+3 votes     reply to comment
Veritas
Veritas May 2 2010, 7:27am says:

Models look absolutely awesome! and the Bravo Mike soundtrack packs a hell of a punch:P cant wait to the realase^^

+2 votes     reply to comment
Ekonk
Ekonk May 2 2010, 7:01am says:

Operation Bravo Mike sounds really kickass, fellows. Black Mesa Source is not hurrying up, but you guys seem to be going fine. Looking forward. :)

+3 votes     reply to comment
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