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Life Signs 2015

News 26 comments

Media Release 2015


Hi there and welcome to this year's first and, oddly enough, singular update!
There's a lot to talk about, so let's get right to it:

First off, we'd very much like to apologize for the lack media releases on our part. While we did intend to focus more on the actual task at hand and spend less engery on presenting it, we didn't expect things to get so busy and found ourselves pushing our updates further and further.
As many of you may have noticed, our website is currently down. That's mainly due to technical and usability issues. We are however setting up a new forum and hope to interact more with you guys once that's up.

NPC Recruit Operation Black Mesa: Recruit


But, and this comes from the whole team: We are very thankful and touched to see so many of you being as excited as ever, hanging in there, showing your support and even boosting us into the top 100 on MOTY albeit having heard and seen nothing for almost 2 years. It really means a lot to us and it's a great reassurance that a lot of folks want this mod to exist as much as we do. A big thanks to all of you; keep being awesome!

Displacer
Operation Black Mesa: Displacer

Displacer Operation Black Mesa: Displacer


You can check out this beauty in all its fully rendered 3D glory here:
Devastating Displacer

Status Update

So, what's the status on Operation Black Mesa and Guard Duty?
They are both being worked on with full energy and equal priority.

Guard Duty is being developed as DLC / expansion for the bigger and more content-heavy Operation Black Mesa, so it won't require an extra greenlight campaign. So if you are especially interested in Guard Duty, be sure to check on Operation Black Mesa; we report on both mods side by side as they are very close together in terms of progress.

As a token of us being very much alive and kicking as ever (or early Christmas presents if you will), enjoy the rest of our previews:

Medkit Operation Black Mesa / Guard Duty: Medkit

The Package Operation Black Mesa: The Package


The Package Operation Black Mesa: The Package


Datacore
Operation Black Mesa Multiplayer: Datacore


Datacore
Operation Black Mesa Multiplayer: Datacore


Missing In Action
Operation Black Mesa: Missing In Action


Missing In Action
Operation Black Mesa: The Package


Missing In Action
Operation Black Mesa: Missing In Action

HECU Helmet
Operation Black Mesa: HECU Helmet

Hive Hand Hornet
Operation Black Mesa: Hive Hand Hornet

Living Quarters Outbound
Guard Duty: Living Quarters Outbound

Maintenance Worker
Guard Duty: Maintenance Worker

Living Quarters Outbound
Guard Duty: Living Quarters Outbound

Living Quarters Outbound
Guard Duty: Living Quarters Outbound

Living Quarters Outbound
Guard Duty: Living Quarters Outbound


Help Wanted

As always, we are looking for creative and enthusiastic people to join our development team:
- 3D artists (props) experienced with Source
- Skilled animators
- A seasoned webdesigner, -coder

If you're interested, please do get in touch at "applications@tripminestudios.com"! We look forward to hearing from you.

That's all for now, but there'll be more in the near future!
Until then, have a very Merry Christmas, happy holidays and a fabulous New Year!

Much love
Tripmine Dev Team


Find us on
Facebook | Steam | Twitter


2014 Kickoff Update

2014 Kickoff Update

News 29 comments

The latest news on Operation Black Mesa and Guard Duty!

Operation: Thank You

Operation: Thank You

News 10 comments

Thanks to everyone who supported us in year's MOTY competition!

Operation Black Mesa has been greenlit!

Operation Black Mesa has been greenlit!

News 33 comments

Opposing force remake for Source engine has been greenlit!

Progress update

Progress update

News 15 comments

What's new about Operation Black Mesa and Guard Duty? Both mods will release on MAC and Linux, and first multiplayer beta is releasing in Q1 2014.

RSS feed Downloads
Operation Black Mesa soundtrack

Operation Black Mesa soundtrack

Audio 26 comments

This is our current soundtrack. It may or may not change in the future. "Oslo by night" by xhale. "Hundred Miles" by alexey v. "Weird view" by alexey...

Post comment Comments  (2280 - 2290 of 3,588)
EliteAssassin
EliteAssassin

I dont know if this would be relevant for a mod recreating opposing force but is the team planning anything special for the anniversary of half life on the 19th?

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Random-Gamer
Random-Gamer

Op4 - The Best mod for hl ever
HL - One of the best games ever (1st in my top game list)

Reply Good karma Bad karma+3 votes
sasasa
sasasa

So long..

Reply Good karma Bad karma+2 votes
Random-Gamer
Random-Gamer

HELL YEAH

Reply Good karma Bad karma+7 votes
TimeCrab
TimeCrab

Oh my god I can not WAIT for you guys to finish this mod it looks awesome! Tracking!

Reply Good karma Bad karma+4 votes
ATX180
ATX180

you guys are doing great, can't wait till it's finished

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VitorHunter
VitorHunter

this mod is getting good

Reply Good karma Bad karma+5 votes
Stoudemire15
Stoudemire15

Yup, actually It getting way better everyday since the developer be through Storm and Tornado, No one can stand their way project to complete their mission even the Mass Destruction of Source SDK Update from June won't stand their way. They will make it to their destiny and let us proud.

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ArturoPahua
ArturoPahua

Amen, Sir.

Reply Good karma Bad karma+4 votes
sasasa
sasasa

will there be fully-loaded and empty w_models for guns? like this Moddb.com

Reply Good karma Bad karma+3 votes
EliteAssassin
EliteAssassin

That would be a nice touch. It kind of annoyed me in hl1 when the magnum had 0 ammo left but a full round of bullets could still be seen in the wheel thing.

Reply Good karma Bad karma+3 votes
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