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27 comments by Uphys on Mar 29th, 2014

Welcome to our first media update this year!

Read Full Article.

Multiplayer Beta Release Q1 2014 Cancelled


Our plan to bring you the multiplayer beta of Operation Black Mesa early this year didn't work out, regrettably. Several factors and circumstances forced us to completely keep it under the hood until further notice.
Read more...

Multiplayer Progress


Multiplayer will feature classic maps such as Yard, Crossfire and Boot Camp as well as brand-new ones like Deptcharge and Gambit from day 1.
Currently in development: CTF mode and weapon placement.

Depthcharge

Singleplayer Campaign


Development is running smoothly; those NPCs aren't going to animate themselves though! If you're interested in joining our team, check out the jobs page where you can find all positions currently open. We look forward to welcoming you on board!

Pit Worm's Nest

Remember Guard Duty (Blue Shift: Source)? We're making solid progress here too:

Living Quarters Outbound

OBM: The Video Game?


We've been given the option of developing our projects as full indie titles to be sold on Steam!
This opens up a whole lot of attractive possibilities to consider; however no decision has been reached yet as to this matter.
Read more...

Alien Controller

M1A1 Tank

Thanks for your support in making all of this possible!

Until next time,
Tripmine Dev Team

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Operation Black Mesa soundtrack

Operation Black Mesa soundtrack

Dec 29, 2009 Audio 26 comments

This is our current soundtrack. It may or may not change in the future. "Oslo by night" by xhale. "Hundred Miles" by alexey v. "Weird view" by alexey...

Post comment Comments  (2100 - 2110 of 3,400)
VitorHunter
VitorHunter Oct 21 2010, 2:30am says:

this mod is getting good

+5 votes     reply to comment
Stoudemire15
Stoudemire15 Oct 25 2010, 7:13am replied:

Yup, actually It getting way better everyday since the developer be through Storm and Tornado, No one can stand their way project to complete their mission even the Mass Destruction of Source SDK Update from June won't stand their way. They will make it to their destiny and let us proud.

+5 votes     reply to comment
ArturoPahua
ArturoPahua Oct 25 2010, 5:02pm replied:

Amen, Sir.

+4 votes     reply to comment
sasasa
sasasa Oct 16 2010, 7:41am says:

will there be fully-loaded and empty w_models for guns? like this Moddb.com

+3 votes     reply to comment
EliteAssassin
EliteAssassin Oct 16 2010, 5:22pm replied:

That would be a nice touch. It kind of annoyed me in hl1 when the magnum had 0 ammo left but a full round of bullets could still be seen in the wheel thing.

+3 votes     reply to comment
sasasa
sasasa Oct 16 2010, 7:31am says:

this is one hot damn peice of art, great job guys!!

+3 votes     reply to comment
EliteAssassin
EliteAssassin Oct 15 2010, 1:38am says:

This entire team is made up of a group of extremely talented men and women. Hats off to you all guys youre doing a great job!

+4 votes     reply to comment
MxN22
MxN22 Oct 14 2010, 12:42pm says:

AWESOME AWESOME I LOVE THIS I CAN'T WAIT :D

+5 votes     reply to comment
Suckface
Suckface Oct 10 2010, 6:09am says:

Hats off to your concept artist or whatever, he's so damn talented.

+6 votes     reply to comment
RjConn
RjConn Oct 11 2010, 11:39pm replied:

Hats off to the full team more like, they all are doing a fantastic job!

+5 votes     reply to comment
Suckface
Suckface Oct 12 2010, 12:40pm replied:

Yeah, hats off to all the team.
best of luck to all.;)

+3 votes     reply to comment
Vosla
Vosla Oct 11 2010, 3:51pm replied:

I second that! He created some awesome stuff!

+3 votes     reply to comment
ArturoPahua
ArturoPahua Oct 11 2010, 7:00pm replied:

not only "he" we have a "she", an amazing concept artist named Liz Edwards :)

+4 votes     reply to comment
Suckface
Suckface Oct 12 2010, 12:41pm replied:

Respect for both then, hahaha and the team ofcourse;)

+5 votes     reply to comment
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