Operation: Black Mesa is a total Source remake of Half Life: Opposing Force. Using the Source engine, the developers plan to recreate the Black Mesa research Facility as it was seen by Corporal Adrian Shephard of the H.E.C.U. Half-life: Opposing Force is still an amazing game, although it's not nearly as amazing as it was when it was released.

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Hello everyone! Long time no read and write. I'd like to open this article by informing you all that the unconfirmed rumours that have been running wild these last few weeks are all true. Since the last MR we've done nothing but eat cake and play Opposing force multiplayer from dusk 'til dawn. Gotcha ;)

Posted by DragonNOR on May 1st, 2010

Hello everyone! Long time no read and write. I'd like to open this article by informing you all that the unconfirmed rumours that have been running wild these last few weeks are all true. Since the last MR we've done nothing but eat cake and play Opposing force multiplayer from dusk 'til dawn.

Gotcha ;)

And with that I welcome you all to the Operation Black Mesa May Media Release!

I know I've said this before, but each time its been true and it still is now. This is perhaps the biggest media release we've posted ever, and this time around you'll be seeing a lot more from the departments that were less represented in the previous MR, namely modelling and animation. Thats not to say that the other departments have been resting on their laurels since then, providing ample material to show otherwise.

Let's start of with the Concept art. Our concept artists have been busy making concepts of the map locations, critters and weapons that have taken solid form these months since last time.



Next up is modelling, our modellers have worked hard to bring the concepts drawn down to 3D and have been highly successful in doing so in my opinion.


Now on to the mapping. Our mappers have been equally hard at work, and the excellent map design combined with some creative compiling, custom textures and skybox adds up for some really interesting screenshot locations.



Nearing the end of our showcase comes the videos. We have three, yes thats right three (3), videos showcasing the new weapon models, our new player arms, new vehicles and some Race X critters. The last video is featuring the renowned dance star Vol Ti Gore as he performs what is known in proffesional circles as passive electric disco.



And finally, a bit off the bat, the Operation Black Mesa theme track from one of our newly arrived composers.




Last in this article I'd like to give a special mention to our new members. On modelling/Concept art/Animation we've been joined by ArturoPahua who's shown a very high promise with organic modelling (not to be confused by the animator who joined earlier and who's now left us because he didn't have time for the project). Thanez has stepped in as a texture artist/modeller/unwrapper and makes his presence known with his awesome work and Neil Dorrington AKA nrd2001 has joined the team as Modeler/texture artist/animator, breathing life into many of the works we display today.
On animation we've been joined by Mr.Brightside who is currently working life into the playerweapon movements, doing a great job making the movements look organic and natural, not to mention kickass cool.
We've been joined by a illvm who is currently working on bringing the mods assets together and has made some great progress with the Nightvisiongoggles.
We've also been graced by the appearance of two very talented composers, who are now working together to score the OpBM soundtrack, namely Rubes and Stygianwhite.

In other news, SpockJedi, our Skybox and enviromental texture artist has been elevated to Co – Project lead, taking some of the strain of my busy schedule and inherent absence away and giving this project the drive it deserves.

This being said, even though we've gained a lot of new developers, we've also lost a few. Because of this we are still recruiting in all areas. We are in need of 'prop modellers', 'weapon modelers', 'character modelers', 'prop texture artists/skinners' , general texture artists, mappers, animators (both 1st person (player/weapons) and 3rd person (NPCs)), programmers and concept artists. Like I wrote, pretty much all areas. Except Voice acting. But every step forward we take is one step closer to start casting. So keep your eyes peeled for future updates.
Check the jobs listing on our homepage to browse the available positions.

That is all from us for this time, see ya when we see ya :)

DragonNOR
___
Obmsource.com
Steamcommunity.com
Youtube.com

Post comment Comments  (50 - 74 of 74)
Armageddon104
Armageddon104 May 2 2010, 1:30pm says:

This looks absolutely amazing. The only ting that looks off is Shepard's hands. They don't look very muscular. :)

+2 votes     reply to comment
RustySpannerz
RustySpannerz May 2 2010, 2:10pm replied:

And they look a little pale for my liking.

+2 votes     reply to comment
Armageddon104
Armageddon104 May 2 2010, 3:15pm replied:

Yeah, I mean you're in the desert? And outside a lot?

+1 vote     reply to comment
ThaWall
ThaWall May 2 2010, 1:45pm says:

I'd say that this mod can compete with Black Mesa Source.
Awesome media realese, it made me speechless. The soundtrack was epic.

+1 vote     reply to comment
Dr.Worm
Dr.Worm May 2 2010, 2:21pm says:

Kick ***! will you guys have my babys! keep up the epic work!

+1 vote     reply to comment
Bon.
Bon. May 2 2010, 2:35pm says:

completely awesome update, so much content.

+2 votes     reply to comment
Rubes
Rubes May 2 2010, 4:09pm says:

Thanks guys i appreciate the words. this soundtrack is going to be awesome and i cannot wait to release the whole thing once it is done

+2 votes     reply to comment
Gunjack
Gunjack May 2 2010, 4:19pm says:

All I can say is WOW! This update looks really promising.

+1 vote     reply to comment
MrRaven
MrRaven May 2 2010, 5:48pm says:

This is on par with BM:S I can't wait to play ether. Keep up the awesome work. (Tracking)

+1 vote     reply to comment
xXMaNiAcXx
xXMaNiAcXx May 2 2010, 6:30pm says:

IT'S NOT DEAD, AND THE BIGGEST AND BETTER UPDATE I EVER SAW! REALLY GREAT GUYS, I WAS EXPECTING LESS THAN THIS!

+2 votes     reply to comment
MajorBanter
MajorBanter May 2 2010, 7:31pm says:

Extremely impressive work. New watcher for sure; and you've given me a level to aspire to!

+2 votes     reply to comment
RocKRebel
RocKRebel May 2 2010, 9:09pm says:

That's odd... more of 50% of this page shows up Black for me. Does anyone know how to fix it?

+1 vote     reply to comment
Keptron
Keptron May 2 2010, 9:37pm says:

Great media release, so much nostalgia :<

+1 vote     reply to comment
Spenzerr
Spenzerr May 2 2010, 9:59pm says:

sweet i've never played opposing force!

good luck guys!@

+1 vote     reply to comment
prabhakarmishra555
prabhakarmishra555 May 3 2010, 12:22am says:

Awsome piece of work guys............
:O

+1 vote     reply to comment
Geowil
Geowil May 3 2010, 3:15am says:

Pretty cool, artwork is nice, the models are awesome. I would say this easily "companions" BM:S, although they haven't released any info in a while so who knows, might be better.

To comment on the music, the OPM Theme, while awesome in its own right, seems kind of off. Can't explain why though. Op Bravo Mike, though, is amazing.

I'll be watching this as well now, looking forward to what you guys can produce.

+1 vote     reply to comment
Awesome_ninja
Awesome_ninja May 3 2010, 2:09pm says:

Now we will talk seriously about this mod! Great to see some huge improvements compared to previous posts / media releases!

+3 votes     reply to comment
Reinoutvdg
Reinoutvdg May 3 2010, 2:16pm says:

NICE!

+1 vote     reply to comment
omgpwn
omgpwn May 3 2010, 2:32pm says:

Big media release. The mapping, modeling, and animations are all perfect. Looking forward to more releases.

+1 vote     reply to comment
|KILroy|
|KILroy| May 3 2010, 3:52pm says:

You guys are doing one hell of a professional job. Everything just looks like it's meant to be a professional, retail game. Especially the soundtrack. That just brings the mood of the game to a whole new level. Not that the mapping, models, animations, and sounds don't.

The music is something that is emotionally connected to the player. When done right, it just introduces something special and unique to the mod. Great composer you guys have.

This project is definitely on my Track list.

+2 votes     reply to comment
Lithium-Powered
Lithium-Powered May 4 2010, 8:39pm says:

The music reminds me of metal gear solid. It's ******* awesome.

+1 vote     reply to comment
Squeebo
Squeebo May 6 2010, 6:04pm says:

Wow, that's... A lot of media. O.O

+1 vote     reply to comment
Azin
Azin May 8 2010, 9:03am says:

It's sad you guys and the BMS team aren't working together.. It's going to be a messed up experience playing through both these mods. I'm sure they'll both be awesome though, it just won't feel like the same Black Mesa.. I doubt I'm the only one with this opinion?

+2 votes     reply to comment
death5421
death5421 May 14 2010, 3:31pm says:

i just shat in my pants looking at this stuff. i CAN NOT ******* wait for this!

+3 votes     reply to comment
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