Operation: Black Mesa is a total Source remake of Half Life: Opposing Force. Using the Source engine, the developers plan to recreate the Black Mesa research Facility as it was seen by Corporal Adrian Shephard of the H.E.C.U. Half-life: Opposing Force is still an amazing game, although it is not nearly as amazing as it was when it was released.

Report RSS May Media Release

Hello everyone! Long time no read and write. I'd like to open this article by informing you all that the unconfirmed rumours that have been running wild these last few weeks are all true. Since the last MR we've done nothing but eat cake and play Opposing force multiplayer from dusk 'til dawn. Gotcha ;)

Posted by on

Hello everyone! Long time no read and write. I'd like to open this article by informing you all that the unconfirmed rumours that have been running wild these last few weeks are all true. Since the last MR we've done nothing but eat cake and play Opposing force multiplayer from dusk 'til dawn.

Gotcha ;)

And with that I welcome you all to the Operation Black Mesa May Media Release!

I know I've said this before, but each time its been true and it still is now. This is perhaps the biggest media release we've posted ever, and this time around you'll be seeing a lot more from the departments that were less represented in the previous MR, namely modelling and animation. Thats not to say that the other departments have been resting on their laurels since then, providing ample material to show otherwise.

Let's start of with the Concept art. Our concept artists have been busy making concepts of the map locations, critters and weapons that have taken solid form these months since last time.



Next up is modelling, our modellers have worked hard to bring the concepts drawn down to 3D and have been highly successful in doing so in my opinion.


Now on to the mapping. Our mappers have been equally hard at work, and the excellent map design combined with some creative compiling, custom textures and skybox adds up for some really interesting screenshot locations.



Nearing the end of our showcase comes the videos. We have three, yes thats right three (3), videos showcasing the new weapon models, our new player arms, new vehicles and some Race X critters. The last video is featuring the renowned dance star Vol Ti Gore as he performs what is known in proffesional circles as passive electric disco.



And finally, a bit off the bat, the Operation Black Mesa theme track from one of our newly arrived composers.




Last in this article I'd like to give a special mention to our new members. On modelling/Concept art/Animation we've been joined by ArturoPahua who's shown a very high promise with organic modelling (not to be confused by the animator who joined earlier and who's now left us because he didn't have time for the project). Thanez has stepped in as a texture artist/modeller/unwrapper and makes his presence known with his awesome work and Neil Dorrington AKA nrd2001 has joined the team as Modeler/texture artist/animator, breathing life into many of the works we display today.
On animation we've been joined by Mr.Brightside who is currently working life into the playerweapon movements, doing a great job making the movements look organic and natural, not to mention kickass cool.
We've been joined by a illvm who is currently working on bringing the mods assets together and has made some great progress with the Nightvisiongoggles.
We've also been graced by the appearance of two very talented composers, who are now working together to score the OpBM soundtrack, namely Rubes and Stygianwhite.

In other news, SpockJedi, our Skybox and enviromental texture artist has been elevated to Co – Project lead, taking some of the strain of my busy schedule and inherent absence away and giving this project the drive it deserves.

This being said, even though we've gained a lot of new developers, we've also lost a few. Because of this we are still recruiting in all areas. We are in need of 'prop modellers', 'weapon modelers', 'character modelers', 'prop texture artists/skinners' , general texture artists, mappers, animators (both 1st person (player/weapons) and 3rd person (NPCs)), programmers and concept artists. Like I wrote, pretty much all areas. Except Voice acting. But every step forward we take is one step closer to start casting. So keep your eyes peeled for future updates.
Check the jobs listing on our homepage to browse the available positions.

That is all from us for this time, see ya when we see ya :)

DragonNOR
___
Obmsource.com
Steamcommunity.com
Youtube.com

Post comment Comments  (0 - 50 of 72)
Croco15
Croco15 - - 1,240 comments

Holy ****. This is epic.

Reply Good karma Bad karma+10 votes
Worldwideweb
Worldwideweb - - 111 comments

yeah...makes me spechless, what the source engine is able to do.......

interesting, a female Gordon^^

Reply Good karma Bad karma+2 votes
jargonman
jargonman - - 13 comments

Not that interesting. If you use the Cameras in.. I think it's blue-shift, there's a female in a HEV suit dropping off the sample that causes the cascade.

Reply Good karma Bad karma+2 votes
Xul
Xul - - 351 comments

gordon ain't no tranny, gentlemen ;) that's gina cross.

Reply Good karma Bad karma+5 votes
VenomousBeetle
VenomousBeetle - - 58 comments

Thats Gina.

INB4 "OMG IF YOU DONT KNOW THAT YOU DONT DESERVE TO PLAY TIS!"

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,001 comments

This comment is currently awaiting admin approval, join now to view.

Xylemon
Xylemon - - 2,677 comments

This is the best media release from you guys! Hope for more great content!

Reply Good karma Bad karma+4 votes
-DENNEHY-
-DENNEHY- - - 78 comments

wow...... this blows black mesa source out of the water

Reply Good karma Bad karma-2 votes
Awesome_ninja
Awesome_ninja - - 809 comments

eh....no

Reply Good karma Bad karma0 votes
Vcc2cc
Vcc2cc - - 492 comments

This very much rivals Black Mesa. I thought all the videos were just going to be still images and the camera flying around while bad music blasted in the background. I was wrong.

The animations, especially on the second video were very well done, as were all the textures and models on everything else.

Reply Good karma Bad karma+2 votes
roadrunner09
roadrunner09 - - 67 comments

Hopefully not rivals! More like a companion. :)

Thanks for the comment.

Reply Good karma Bad karma+10 votes
Dr.Sean
Dr.Sean - - 139 comments

The 2010 release date for Black Mesa: Source was bs, they stopped working on it. Calling you two rivals would be like calling Obama and Hitler enemies.

Reply Good karma Bad karma-2 votes
Nathanius
Nathanius - - 2,305 comments

This is just awesome... I'm finding patience has deserted me! :-P

*don't ask for release date* *don't ask for release date* :-S

Reply Good karma Bad karma+1 vote
Projectionist
Projectionist - - 43 comments

Superb hope it all happens

Reply Good karma Bad karma+1 vote
Apples_of_Doom
Apples_of_Doom - - 56 comments

Woah kick *** update

Reply Good karma Bad karma+2 votes
CptKaboose
CptKaboose - - 59 comments

Wheres Blue Shift?

Reply Good karma Bad karma-4 votes
Aaagreen
Aaagreen - - 225 comments

Guard Duty

Reply Good karma Bad karma+1 vote
:Jack
:Jack - - 2,079 comments

DISCO VOLTIGORE

LOLOLOLOLOLOLOLOLOL

Reply Good karma Bad karma+2 votes
RustySpannerz
RustySpannerz - - 641 comments

Vol Ti Gore

Reply Good karma Bad karma+3 votes
Pat.Lithium
Pat.Lithium - - 76 comments

Holy ******* balls!

Reply Good karma Bad karma0 votes
Nebcake
Nebcake - - 443 comments

Great great great stuff guys!

Reply Good karma Bad karma+2 votes
0pt1cK1ll3r
0pt1cK1ll3r - - 30 comments

Is this what heaven feels like?

Reply Good karma Bad karma+3 votes
Nokiaman
Nokiaman - - 976 comments

This is so full of awesome! Sweet media release!

Reply Good karma Bad karma+3 votes
ApornasPlanet
ApornasPlanet - - 4,117 comments

Awesome work you guys!

Reply Good karma Bad karma+3 votes
RogerRamjet
RogerRamjet - - 1,564 comments

Excellent quality models and textures all round.

Reply Good karma Bad karma+2 votes
Ninjahunter92
Ninjahunter92 - - 30 comments

This is the best Media release iv ever seen im downloading this as soon as it comes out

Reply Good karma Bad karma+6 votes
medve
medve - - 1,475 comments

(buried)

when do we get a demo? it's getting boring to watch the same weapon in every concept art

Reply Good karma Bad karma-10 votes
Pheist
Pheist - - 61 comments

I have been watching this one along with Black Mesa Source. While both groups show equal dedication and skill in recreating fantastic games in the Half-Life series, I will say that you guys by far show a much deeper dedication to the fan-base. In this you have my appreciation and thanks. If you guys are released at the same time, this will get my vote just for keeping us up to date. You are all skilled and show a passion in everything you do, including the MR.

Reply Good karma Bad karma+5 votes
ArturoPahua
ArturoPahua - - 118 comments

Thanks a lot for the nice comments, to be honestest with these kind of support, we really want to get back to work and give the best of us. i think there´s no better word for this situation than this: THANKS.

Stay tunned, becuase we are are not so noisy, but we are still working hard. ;)

Reply Good karma Bad karma+5 votes
GNARKILL000
GNARKILL000 - - 73 comments

Sick

Reply Good karma Bad karma0 votes
Ashkandi
Ashkandi - - 612 comments

Awesome Update.

Reply Good karma Bad karma+2 votes
DuckSauce
DuckSauce - - 969 comments

Nice presentation, sounds like Black Mesa Source got competition.
I'd like to see actual ingame footage of this stuff next ;)

Reply Good karma Bad karma+2 votes
CameleonTH
CameleonTH - - 1 comments

Big progress, very good.

Reply Good karma Bad karma+2 votes
Kys
Kys - - 346 comments

Grad to see new media after so long time. That really awesome! Good luck guys with mod

Reply Good karma Bad karma+2 votes
pupkin
pupkin - - 1,181 comments

OMG guys, that's so much awesome stuff, I gotta say that everything in this update is simply gorgeous!

Reply Good karma Bad karma+1 vote
SPTX
SPTX - - 324 comments

I had no faith in this mod, now i am impressed, tracking.

Reply Good karma Bad karma+2 votes
UKcharlie
UKcharlie - - 226 comments

Seriously impressed - keep on trucking with this, great progress and one of the best media updates I have ever seen.

Reply Good karma Bad karma+2 votes
Held
Held - - 331 comments

guys you're awesome!

Reply Good karma Bad karma+1 vote
Black★RockShooter
Black★RockShooter - - 207 comments

one word...EPIC.

Reply Good karma Bad karma+1 vote
Lopper
Lopper - - 1,559 comments

I carnt wait :D

Reply Good karma Bad karma+1 vote
Zorrentos
Zorrentos - - 1,323 comments

Absolutely amasing update guys! One of the best, if not the best one i have ever seen! The quality of everything is just fantastic! Great job to all the artists, level designers and composers! And also a great job to the two leaders DragonNOR and Spockjedi!

Reply Good karma Bad karma+1 vote
ThePeanutBaron
ThePeanutBaron - - 249 comments

I epically loved the music

Reply Good karma Bad karma+1 vote
OriginalPerry
OriginalPerry - - 107 comments

Two words :

****

ME

This is intense.

Reply Good karma Bad karma+2 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments

Okay, bend over.

Reply Good karma Bad karma+6 votes
Bugles
Bugles - - 221 comments

yeah, OBM is the best.

good work guys =)

Reply Good karma Bad karma+1 vote
freredarme
freredarme - - 4,357 comments

Artwork is awesome, I love it.
Mapping is pretty cool (now we can replace Half-Life 2 Models/textures by new models/textures from your mod !)
Soundtrack is nice, I like it, good work.
Model render is just.. awesome.
Good luck ;)

Reply Good karma Bad karma+2 votes
GIJames
GIJames - - 55 comments

Awesome media is awesome...tracking.

Reply Good karma Bad karma+1 vote
dotsona
dotsona - - 32 comments

Amazing work, very epic! Looks freaking amazing!!! And thanks for updating us unlike black mesa :D

Reply Good karma Bad karma+1 vote
nyceez
nyceez - - 243 comments

big update and i good one too

Reply Good karma Bad karma+1 vote
Tokoya
Tokoya - - 503 comments

Great update!

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: