Operation: Black Mesa is a total Source remake of Half Life: Opposing Force. Using the Source engine, the developers plan to recreate the Black Mesa research Facility as it was seen by Corporal Adrian Shephard of the H.E.C.U. Half-life: Opposing Force is still an amazing game, although it's not nearly as amazing as it was when it was released.
It's been a long time since you last heard from us, but now its time for another Media Release featuring four maps and concept art!
Posted by DragonNOR on Apr 25th, 2009
Hello everyone and welcome to another OpBM media release!
It's been a long time since we updated the community with media but we've been hard at work and are ready to show some more!
Since last time around, several new members have joined the development team. I'm pleased to announce that our mapping team is now almost full with one final spot pending. Our cadre of talented mappers have been hard at work to recreate the enviroments of Black Mesa in the Orange box engine and we've got no less than four chapters to show.
We also recently had several excellent modelling applicants who are now striving to fill the mod with items like the new combat knife and the desert eagle pistol, as well as another addition to our team of concept artists who never cease to amaze with their art.
Then what positions does that leave? We are still in need of a texture artist or two to work on enviromental textures and prop skinning, an animator and a coder.
Wrapping this article up we'd like to point out that even if we don't post updates every second week we're not dead, far from it. We are all hard at work and will continue to do so till this thing is done!