Operation: Black Mesa is a total Source remake of Half Life: Opposing Force. Using the Source engine, the developers plan to recreate the Black Mesa research Facility as it was seen by Corporal Adrian Shephard of the H.E.C.U. Half-life: Opposing Force is still an amazing game, although it's not nearly as amazing as it was when it was released.
Companies, use this job board to reach artists and programmers with knowledge of today's game engines and tools. Discover why our job board will find you better people than other job sites.
3d artist tripmine studios anywhere artists 3d artists design and create 3d models (i.e. props, weapons, characters etc.) at our request. requirements: at least one year of modelling experience ability to create low-poly models with uvw-maps ability to provide high-poly models for generating normal maps ownership of suitable modelling software, such as 3ds max, maya, zbrush etc.
animator tripmine studios anywhere artists as an animator, you bring characters, creatures and objects to life. requirements: established operating experience with a common 3d animation software good communication skills, accepting feedback from fellow team members and improving your work based on it ability to deliver smooth, detailed, authentic movement sequences on request model rigging skills
programmer tripmine studios anywhere programmers we are always on the lookout for capable coders. requirements: reliable knowledge of source's development tools expertise in c and c++ a healthy combination of creative and logical thinking ability to solve given problems in an elegant and efficient way understanding of ai and network coding
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