Operation BackFire is a total conversion mod; Unreal 3 Engine. Using the UT3 engine, this mod is focusing on the rich detail of explosions and implosions. The high adrenaline, action packed, cinematic action mod is here!
When we say explosions and implosions, we mean buildings being destroyed in an epic way. Implosions is a new technique of user excitment; once armed and activated the nerobomb sucks in all particles around until the violent release.
Here's what we aim for: Big Buildings + Bombs + Slow motion before and after explosions = High Adrenaline rushes and action.
They're going to be 2 game modes in this mod. Team Destruction and Headquarter Rush.
Team Destruction -
Headquarter Rush - Its similar to Team Destruction but instead of 2 teams attacking each other. There's an offense and a defense team. The object for the offensive team is to infiltrate the enemy complex and plant the bomb. Easy enough? Wrong.The multi-story complex is heavily guarded, loaded with user-controlled turrents, mines, anything to protect the base. There is only one bomb Defense wins by holding the base for the time limit (Choose able)
Features
There isn?t much to say about the features, because we don?t know if we?re coping off of UT2007 it?s self. But WE can say is that the mod will have a slow motion mechanic that will be used before and after the explosions for the climatic, action feeling. Also we will be adding a bigger explosion/implosion mechanic because after producing a survey, gamers tend to love the idea of planting bombs with a huge explosion.
Notes:
By anymeans this is not a rip-off of the Counter Strike series.
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