Pseudo-realism Mod that adds new units, weapons, and abilities to Company of Heroes: Tales of Valor.

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With Veteran's Day (in the U.S.) right around the corner, last minute preperations are being made for the v0.04.7 patch!

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I'm working as fast as possible to have the next patch out by Monday; however, with school and a large amount of work yet unfinished, the patch might be delayed until Tuesday (or Wednesday, at the worst). However, by 11/13/12 (or 13/11/12 if you're in Europe), the patch should be out! Expect a long download time and a massive changelog with the slew of included changes, including the full implimentation of the new 'platoons' spawning system, new skins, new abilities, and as a last minute treat, entire sets of faction appropriate unit icons representing each squad and the unit it was a part of!

EDIT: Due to some unforseen delays involving my involvement RGD coding for Europe in Ruins: Reinforcements mod (which I reccomend you all take a look at :) ), the patch might be delayed for up to two additional days. Thank for all for your patience.

Comments
JustDoIt8
JustDoIt8

That's awesome! Great work. Waiting to download

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Woozle
Woozle

Can't wait!

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hunk22
hunk22

Any new release date?

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Volsky Author
Volsky

I'm aiming for Christmas or thereabouts (getting my wisdom teeth yanked on the 26th anyways), though I'm having some issues with finishing UI icons, bughunting, rebalancing (again) and so on. I bit off more than I could chew in a reasonable time with this patch, hence the repeated delays.

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Company of Heroes: Tales of Valor
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