open Outcast should become a free unofficial successor of the Action-Adventure Outcast (by Appeal). Therefore we are creating a total conversion of Crysis Wars.

Story Teaser

Cutter has departed, and everything is far from perfect on Adelpha.Cutter Slade

Without their godlike leader in the form of Kazar, and liberated from the oppression they faced under Fae Rhan, the talans attempt to organise their own society - this doesn't happen without conflict, and with Sidestep 2 launched, the situation can only get worse. On top of that, unseen, another puppetmaster pulls the strings.

Only one man can handle this: the Ulukai himself! Cutter will step into the String Tunnelling Device once again, and discover the truth behind an ancient mystery...


  • nonlinear dialogues - (Info)
  • advanced quest system
  • free travelling between different regions - (Info)
  • 3rd person camera
  • climbing up cliffs, jumping from roof to roof in cities
  • mounts
  • improved NPC AI, both combat and daily routines
  • new UI elements

NOTE: The mod runs with the free Crysis Wars Trial as well - buying the full version is not needed.

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2 comments by s87 on Dec 25th, 2013

A short summary what happened so far:

  • OpenOutcast started as a total conversion mod for Crysis Wars (CryEngine 2)
  • Crytek released the CryEngine Free SDK, allowing smaller teams to develop entire games using the latest CryEngine technology (CryEngine 3)
  • We decided to continue the development using that engine as it would allow us to release a standalone game rather than staying a mod
  • In order to reflect this change, the project was renamed to Outcast: Legacy of the Yods
  • The plan was to port over the Oasis 1.1 demo, redesign the levels and add more features such as combat and in general prepare the framework in which the whole game could be developed
  • At the end of this process, we would release a standalone demo version and launch an extensive PR and application campaign to mass enough talent to finish the content, as the final regions, more assets, ...

Now we are announcing the closed beta of this demo. More information about the application process can be found HERE.

After its release, there will be a new project page on IndieDB.

Merry Christmas everyone!

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Oasis 1.1

Oasis 1.1

Sep 18, 2010 Demo 13 comments

This is the second technology demo of the open Outcast project. You don't need Crysis Wars to run it, the free Crysis Wars demo is enough. It isn't compatible...

Oasis 1.1 - Torrent Patch

Oasis 1.1 - Torrent Patch

Sep 18, 2010 Patch 1 comment

This patch fixes a few issues with the torrent version of Oasis 1.1 It's already included in the installer released on ModDB and other sites.

Oasis 1.1 Teaser Trailer 720p

Oasis 1.1 Teaser Trailer 720p

Sep 12, 2010 Trailers 0 comments

This is the official teaser trailer for Oasis 1.1 in 720p HD

Artbook - Okasankaar

Artbook - Okasankaar

Jul 26, 2010 Other 2 comments

A collection of artworks of the region we are currently working on. The PDF is in high resolution so you may also print it if you like.

Backpack 3000 fact sheet

Backpack 3000 fact sheet

May 4, 2010 Other 2 comments

Found an epic item and didn't have enough room in your inventory?

Oasis 1.0

Oasis 1.0

Feb 10, 2010 Demo 6 comments

Oasis is the first playable technology preview of the open Outcast project which aims to create a free successor of the Action-Adventure Outcast (by Appeal...

Post comment Comments  (50 - 60 of 177)
robomook Dec 15 2010, 8:19pm says:

Just tried out Oasis 1.1 and I'm majorly impressed! What you've done so far is absolutely amazing, from the visuals to the music, audio & voice acting this is shaping-up to be a really professional game, so a big huge GRATZ to everyone working on the project :)

A few things I did notice though: It would be nice if quest items didn't just disappear when you get close to them like a Mario mushroom - would it be possible to have a couple of generic 'picking up stuff' animations, and have the player actually initiate the process? I actually completed the quest to find the plant by accident because I'd happened to walk near it while exploring, it would be better if you actually had to rely on your eyes to find the thing, then use the action button to pick it up. Quite a small thing but I think it makes a big difference in how engaging a game feels.

Also, I know you've mentioned that lip-sync will be improved, but hopefully you'll also do some work on other facial stuff like blinking and movements of the head - at present Cutter Slade looks a bit like an action man with his fixed expression.

And it would also be great if there were more physics items around, it seemes a little bit jarring to be able to move the hanging fish on Loras' island when everything else in his house seemed to be glued in place. I understand there might be technical concerns here though, so it's not a major issue.

But anyways, keep doing what you're doing, I'll be watching intently ;)

+3 votes     reply to comment
s87 Creator
s87 Dec 16 2010, 7:47am replied:

The item system will get some overhaul in upcoming releases. Actually there will be some smart HUD system that points you to the location of interesting objects as in the original Outcast... e.g.

+1 vote   reply to comment
Sierra-93 Dec 15 2010, 6:23pm says:

I hate myself for finding this mod AFTER voting has finished, this mod truly deserves to win MOTY!

+1 vote     reply to comment
SuaerBricker Dec 14 2010, 3:19pm says:

I think this is quite noticeable,but could you make some improvement on the characters expresion while they talk?
Great game,keep up the effort!

+1 vote     reply to comment
CoIIe Dec 14 2010, 4:14pm replied:

There will be a fully evolved gesture and mimic system later. The current dialogues display the first developement stage of the dialogue system and are defenitely WIP.

+3 votes     reply to comment
Dotdroid Dec 12 2010, 3:13am says:

I don't even have Crysis Wars but I am still watching this the chat system is great, the characters are great and the enviroment is great congrats guys you should be a full game dev[s]

+1 vote     reply to comment
Didjay Dec 7 2010, 3:22pm says:

You made a daunting task! you deserve to be mod of the year "2010 or 2011! Congratulations!

Voted ! :)

+1 vote     reply to comment
Matness Dec 5 2010, 7:25pm says:

That's awesome! The return of the Ulukai, hell yeah! Going to download CW-trial and the demo overnight, i can't wait to see it^^

+1 vote     reply to comment
modsuki Dec 4 2010, 3:50am says:

Voted. Keep good woeking! :D

+1 vote     reply to comment
Ash712 Dec 1 2010, 11:18am says:

HELL YEAH! Glad you guys made the top 100!
Just voted for ya again, so hopefully you make it to the top!

+1 vote     reply to comment
JayJapanB Dec 1 2010, 9:55am says:

Wow! Have just seen this and it looks awesome!

+1 vote     reply to comment
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