open Outcast is a total conversion mod for Crysis Wars that should become an unofficial successor of the Action-Adventure Outcast (by Appeal).

Project Status, Closed Beta of Demo

Project Status, Closed Beta of Demo

Dec 25, 2013 2 comments

A summary of the state of the project and announcing the closed beta of our demo.

First look at our CryEngine 3 Tech Demo

First look at our CryEngine 3 Tech Demo

Jan 13, 2012 6 comments

The first CE3 powered screenshots are out. Expect something playable in the next weeks...

Outlook for 2012

Outlook for 2012

Jan 1, 2012 10 comments

Finally the pieces for our CE3 SDK based standalone demo are coming together, but there are even bigger things to come in 2012...

Item Tracker, Oasis 1.2 demo, CryEngine 3 outlook

Item Tracker, Oasis 1.2 demo, CryEngine 3 outlook

Apr 24, 2011 15 comments

Checking out the new item tracker, announcing our next demo and giving an outlook on our plans with the CryEngine 3 SDK

oOC - Christmas update

oOC - Christmas update

Dec 24, 2010 4 comments

We would like to thank you guys for supporting us in the MotY awards this year. We made it into the nominees for the "Best original Art" category and...

oOC MotY Feature #2 - Voice acting

oOC MotY Feature #2 - Voice acting

Dec 11, 2010 9 comments

One of the main features of open Outcast will be its fully featured voice acting for all the characters. This is a lot of work. Don't believe us? See...

oOC MotY Feature #1 - Okasankaar

oOC MotY Feature #1 - Okasankaar

Dec 4, 2010 4 comments

It’s quite a while ago since we made the last „real“ update on the progress of open Outcast. To be a bit more precise, the last real “visible” update...

MotY 2010 - open Outcast needs your VOTE!

MotY 2010 - open Outcast needs your VOTE!

Dec 3, 2010 2 comments

Thanks to your help, we really made it into the Top 100 Upcoming Mods of 2010! To help us getting even further to the top, we need your help once again!

Oasis 1.1 technology demo released

Oasis 1.1 technology demo released

Sep 19, 2010 20 comments

It's release time, people! The second technology demo of the open Outcast project is ready for testing...

Oasis 1.1 Countdown: Future plans and torrent release

Oasis 1.1 Countdown: Future plans and torrent release

Sep 18, 2010 19 comments

In today's countdown article we'll take a look at the plans for after the Oasis 1.1 release... ah by the way, the torrent is out!

Oasis 1.1 countdown: Dialogue System, Voice Acting and Localization

Oasis 1.1 countdown: Dialogue System, Voice Acting and Localization

Sep 16, 2010 13 comments

Dialogues are an essential part of any Adventure game. In today's article we'll examine how these are implemented in Oasis 1.1

Oasis 1.1 Countdown: Camera-, Quest- and Interaction System

Oasis 1.1 Countdown: Camera-, Quest- and Interaction System

Sep 15, 2010 4 comments

In today's countdown article we'll be covering the gameplay alterations to Crysis Wars. You will be able to test everything described here in the upcoming...

Oasis 1.1 Release Countdown: Explorable Regions and Travelling System

Oasis 1.1 Release Countdown: Explorable Regions and Travelling System

Sep 14, 2010 5 comments

Take a look at the Travelling System implemented in our upcoming tech demo. There's also a preview of the regions to explore.

Kicking off the Oasis 1.1 release countdown

Kicking off the Oasis 1.1 release countdown

Sep 12, 2010 14 comments

Our second tech demo is arriving just as we didn't announce a couple of weeks ago. Huh? Right. Better to release something without announcing it than...

Story infos, Hi-Res artworks, looking for translators

Story infos, Hi-Res artworks, looking for translators

Aug 7, 2010 5 comments

This time our Lead Gamedesigner reveals some infos about our storyline. Besides Hi-Res versions of the artworks featured in the artbook were published...

Okasankaar Artbook

Okasankaar Artbook

Jul 21, 2010 6 comments

We are still there and are currently working on the first in-game region “Okasankaar”. As we are still in the concept phase at the moment, we decided...

Free travelling, improved quest system and custom UI

Free travelling, improved quest system and custom UI

May 29, 2010 16 comments

Nonlinear gameplay implies free traveling between levels. We developed a system that adds this feature to Crysis Wars (and added a custom quest system...

Introducing the incredible Backpack 3000!

Introducing the incredible Backpack 3000!

May 4, 2010 5 comments

Found an epic item and didn't have enough room in your inventory? This won't happen ever again!

Let's talk about talking

Let's talk about talking

Mar 31, 2010 7 comments

An Action-Adventure needs a different Dialogue System than a Shooter, that's obvious. During the last weeks we were working on our own one which supports...

open Outcast - Oasis released

open Outcast - Oasis released

Feb 10, 2010 1 comment

After months of hard work, the Eternal Outcasts team is proud to present you the 'Oasis' prototype, the next level Outcast experience based on the Crysis...

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Platform
Windows
Developer
Eternal Outcasts
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Official Page
Openoutcast.org
Release Date
TBD
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