Only War 2 is the follow-up of the CnC Generals: Zero Hour Total Conversion Only War.

Only War 2 will include space battles and ground combat.
The four first factions will be: the ruinous power Chaos, the mystical metal skeletons known as the Necrons, the elite Space marines and of course the Hammer of the Emperor the Imperial Guard.

We currently would like to hear from people who would want to help us out in any way, if you are one of those people, head over to our forums and post about what you can help out with.
Forums: Forums.revora.net

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Blog RSS Feed Report abuse Latest News: Delayed Update - Only War 2

1 comment by Boomerang_Python on Sep 26th, 2006 digg this super bookmark


Here's the update that was supposed to have been up like 2 weeks ago, this one is a small one with few renders, mainly because of the work that was put on the final release of Only War 1. Anyway, expect another update shortly after this one. Here comes the pics.

Greenskins are not know for their masterful construction techniques or their talent for sleek designs, however they're masters at using whatever they can get and making it into something deadly.. and fast...
Like this, the Ork Ramship, they simply slap on some huge engines and some large pointy things at the front and then just floor it.

Necrons are the exact opposite of orks, they may shoot green stuff but thats it.
These metal skeletons don't use vehicles, but this thing is probably the closest thing to a vehicle they've got... even though its a... floating fortress.. beware the Monolith's immense firepower, for it will have you dead long before you realise.

The Imperium of Man is huge, as we all know, there are many different organisations within it that takes care of different matters, organizing supply flow, handling transports of troops and other important matters.
The Manufactorum is basically an Imperial factory, this Manufactorum produces the more regular tanks and light vehicles of the Imperium.

As i stated in the above pict information, the Imperium of Man is huge, and thus the Imperium needs a huge military force, of course theres the Imperial Guard and the Astartes, but they're too busy for babysitting planets, that's where the PDF come in, the Planetary Defense Forces.

And as a small bonus to make up for the delay I've decided to throw in a little sneak peek of a little something in the works.

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Comments  (100 - 107 of 107)
THRRRPT
THRRRPT Feb 2 2006, 4:00pm says:

Why have necrons for the first release though? Wouldn't it make more sense to pick a side with a bit more unit variety? (I assume you are adding things like titans, super-heavies, and forge world-ish kind of uncommon vehicles like the Land Raider Helios or Hydra. If you aren't, disregard this post!)

+1 vote     reply to comment
samthebobman
samthebobman Jan 18 2006, 12:49pm says:

New Renders are up

+1 vote     reply to comment
l.LuMpY.l
l.LuMpY.l Feb 20 2006, 5:56am says:

Hello, i am looking forward to your mod, i played your "Only war 1" Release and think its great, but why is the site for Only war 1 down?

+1 vote     reply to comment
Boomerang_Python
Boomerang_Python Oct 24 2005, 5:51am says:

We will try to reuse as much as possible from Only War but we will need to redo many of the models.

+1 vote     reply to comment
RedReaver
RedReaver Oct 19 2005, 9:53am says:

Will you just port models from only war or make new ones to fit the empire at war engine's capabilities?

+1 vote     reply to comment
Lord_Grievous
Lord_Grievous Dec 2 2005, 12:59pm says:

How is this mod progressing so far, it's been a while since you last updated your renders?

+1 vote     reply to comment
ravagerIX
ravagerIX Aug 24 2007, 12:26pm says:

I looked over your models and the ship models look realy well done,tho the infantry ones need more work.My suggestion is ,make a space mode for C&C3 and only use the ship models,but im sure that would be quite a challenge since you would need to retexture every land texture.

+1 vote     reply to comment
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