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Omnibus will offer new campaigns with new character models, weapons, sound and environments from Games Workshop´s Warhammer 40k universe.

Omnibus is not official and is no way endorsed by Games Workshop ltd. The mod is non-profit, has no intent of plagiarism and only wishes to create the modification for the public's enjoyment.

NOTE: These ideas may change during the progress of the modification.

Classes

The game is class-based, with players choosing from the roles of Space Marine Sergeant, Devastator Marine, Apothecary, and Tech Marine. Each class has two selectable characters with a difference in abilities, appearance such as wargear and voices so that you can easy part one player from another.

Weapons not mentioned to the specific class can be used by everyone.

Space Marine Sergeant (Officer)
Grants a passive bonus to damage and damage resistance to nearby allies. He has access to a class-restricted Bolt Pistol with a Chainsword/Powerfist and has general all-around abilities. They are also capable of throwing extra amounts of explosive ordnance, and may find class-restricted ammo caches on the field for his Bolt Pistol. The Sergeant will also be able to use the Thunder Hammer and Plasma Rifle.

Devastator Marine (Special Weapons)
Brings raw damage to the table and starts out with the Heavy Bolter with superior parameters, high magazine capacity, and auto aiming ability. When reaching a high enough level, the Devastator Marine gains access to the real deal, Heavy Bolter with the backpack ammo carrier. The Devastator Marine can pick up class-restricted ammo caches on the field and has acces to the class restricted Rocket Launcher and Plasma Cannon. His only weakness is that he needs to be stationary while firing his heavier weapons like the Plasma Cannon.

Apothecary (Medic)
Is able to equip and deploy temporary healing beacons, and at a high enough level can use a "healing gun" to selectively heal teammates and themselves. He has access to a class-restricted Bolt Pistol with a Chainsword. The Apothecary, while fighting near the Sergeant gains bonus in melee damage and damage when using the Shotgun.

Tech Marine (Tech)
Carries a motion sensor, can deploy Tarantula Sentry Guns on the field and is the only class capable of unlocking certain door panels or completing certain objectives by means of a hacking minigame. The techmarine is equipped with a teleportation package which allows him to "blink" a minor distance. Tech Marine will also be able to use the Plasma rifle

Mission

To purge the Tyranid infestation from infected planets. The mod will feature many unique and exciting locations. If you have an idea which you think will be great for the mod feel free to post it below but please make sure no one else has said something similar before posting.

YOUR COMMENT WILL BE DELETED IF IT RELATES TO SOMETHING STATED IN THE DESCRIPTION
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Devastator Work in progress... Apothecary - 2 versions - Final Apothecary
Blog RSS Feed Report abuse Latest News: DEAD

14 comments by jawa128 on Feb 26th, 2011

~MEMORIAL Page~ Sorry to break the news THIS MOD IS DEAD as a door nail in matter of fact, sorry i did not post this along while ago because I Didn't realize that I had the power to post a news update. Was checking the page again to see the people who can't read previous comments. The last message i got from anyone in the group was many months ago.

"nosm0ke Sep 24 2010, 12:14am says:
I cant say for sure, I'm quite busy with my new job and flat :/"

~Jawa64 - Character modeler

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Post comment Comments  (70 - 80 of 865)
kijebe
kijebe Aug 29 2010, 1:55pm says:

this is going to be the best mod ever for alien swarm, but is it possible to implement more than one race?
you know, maybe and orc or imperial guard campaign?

+2 votes     reply to comment
roadking
roadking Sep 3 2010, 4:42am replied:

how can you say that allready? who knows what's coming in future, all you can say now that's this is moments best!

0 votes     reply to comment
NecromancerX69
NecromancerX69 Aug 27 2010, 4:01am says:

4r Chaos!!! and Dead to ur False Emperor!!!

atte. Just a Chaos Cultist

Hope u will later make a mod of the orks and the Chaos Sphess Merrines

0 votes     reply to comment
duelist
duelist Aug 26 2010, 12:35am says:

Why don't you guys just use diffrent chapters for diffrent classes, i mean theres 8 characters you can replace alien swarm. Or maybe if possible, be able to choose which chapter your character is in. I'm tracking this though, loooks freakin awesome.

-4 votes     reply to comment
Räv_med_plotarmour
Räv_med_plotarmour Aug 26 2010, 11:50am replied:

Hurr Durr!

0 votes     reply to comment
KaaPowx
KaaPowx Aug 25 2010, 10:12am says:

btw: for A MAP:
For the last instance we should DEFEND that means sandbags and so on in a circle and a lot of Tyranids runing into our group. A few ammoboxes and Additional Weapons should e cool.

LIKE A FINAL BOSS BATTLE with a lot of TRASHMOBS.

0 votes     reply to comment
FusionZ
FusionZ Sep 9 2010, 10:53pm replied:

Sandbags wont do crap on tyranids....

0 votes     reply to comment
KaaPowx
KaaPowx Aug 25 2010, 10:07am says:

Well thats a cool idea. And a good Game to make a W40K mod.. :D
i hope its done sooooon.

greetz.

0 votes     reply to comment
darmoff
darmoff Aug 25 2010, 9:46am says:

sOO TRACKIBG HOPE THIS MOD WORKS

0 votes     reply to comment
Talic
Talic Aug 25 2010, 8:43am says:

Man I wish you guys would do the "zombified IG" mod for L4D/L4D2 after this, I really waited that original plan of the omnibus mod.

0 votes     reply to comment
KaaPowx
KaaPowx Aug 25 2010, 10:08am replied:

NOES! We need someone to do the BRAINBREAD SOURCE thingie... it need to be finished best zombie mod evaar.

0 votes     reply to comment
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