Omnibus will offer new campaigns with new character models, weapons, sound and environments from Games Workshop´s Warhammer 40k universe.

Omnibus is not official and is no way endorsed by Games Workshop ltd. The mod is non-profit, has no intent of plagiarism and only wishes to create the modification for the public's enjoyment.

NOTE: These ideas may change during the progress of the modification.


The game is class-based, with players choosing from the roles of Space Marine Sergeant, Devastator Marine, Apothecary, and Tech Marine. Each class has two selectable characters with a difference in abilities, appearance such as wargear and voices so that you can easy part one player from another.

Weapons not mentioned to the specific class can be used by everyone.

Space Marine Sergeant (Officer)
Grants a passive bonus to damage and damage resistance to nearby allies. He has access to a class-restricted Bolt Pistol with a Chainsword/Powerfist and has general all-around abilities. They are also capable of throwing extra amounts of explosive ordnance, and may find class-restricted ammo caches on the field for his Bolt Pistol. The Sergeant will also be able to use the Thunder Hammer and Plasma Rifle.

Devastator Marine (Special Weapons)
Brings raw damage to the table and starts out with the Heavy Bolter with superior parameters, high magazine capacity, and auto aiming ability. When reaching a high enough level, the Devastator Marine gains access to the real deal, Heavy Bolter with the backpack ammo carrier. The Devastator Marine can pick up class-restricted ammo caches on the field and has acces to the class restricted Rocket Launcher and Plasma Cannon. His only weakness is that he needs to be stationary while firing his heavier weapons like the Plasma Cannon.

Apothecary (Medic)
Is able to equip and deploy temporary healing beacons, and at a high enough level can use a "healing gun" to selectively heal teammates and themselves. He has access to a class-restricted Bolt Pistol with a Chainsword. The Apothecary, while fighting near the Sergeant gains bonus in melee damage and damage when using the Shotgun.

Tech Marine (Tech)
Carries a motion sensor, can deploy Tarantula Sentry Guns on the field and is the only class capable of unlocking certain door panels or completing certain objectives by means of a hacking minigame. The techmarine is equipped with a teleportation package which allows him to "blink" a minor distance. Tech Marine will also be able to use the Plasma rifle


To purge the Tyranid infestation from infected planets. The mod will feature many unique and exciting locations. If you have an idea which you think will be great for the mod feel free to post it below but please make sure no one else has said something similar before posting.

Image RSS Feed Latest Screens
Devastator Work in progress... Apothecary - 2 versions - Final Apothecary

14 comments by jawa128 on Feb 26th, 2011

~MEMORIAL Page~ Sorry to break the news THIS MOD IS DEAD as a door nail in matter of fact, sorry i did not post this along while ago because I Didn't realize that I had the power to post a news update. Was checking the page again to see the people who can't read previous comments. The last message i got from anyone in the group was many months ago.

"nosm0ke Sep 24 2010, 12:14am says:
I cant say for sure, I'm quite busy with my new job and flat :/"

~Jawa64 - Character modeler

Post comment Comments  (30 - 40 of 865)
CPLAnthony Nov 7 2010, 12:30pm says:

i think the mod died :/

+4 votes     reply to comment
PROTOTYPEvrn Nov 13 2010, 10:00am replied:


+1 vote     reply to comment
jawa128 Nov 10 2010, 12:06pm replied:

could you point me to a similar mod to work on i was the artist working on the Tyranids models and i haven't heard anything out of this group since Sep 24.

+1 vote     reply to comment
Ivangard Nov 4 2010, 7:01am says:

Why all warhammer mod like to death ?

0 votes     reply to comment
=MW=PycHo Nov 1 2010, 12:05pm says:

Awsome mod... looking forward to future updates, but I'am surprised that the salamander's chapter won the vote

+1 vote     reply to comment
hive_tyrant Nov 4 2010, 12:31pm replied:

its propaly cause no other game uses them, ultramarines are WAAAAY overused, personaly i like back tempalures, but they aren't really space marines

0 votes     reply to comment
Cvele Oct 30 2010, 4:39am says:

Is this alive?

+1 vote     reply to comment
[RLM]Darksteel Oct 28 2010, 11:32am says:

no tau? :( jk great looking mod! too bad you aren't doing dark angels...

+1 vote     reply to comment
Predmarine Oct 21 2010, 10:32am says:

You people deserve high fives

+1 vote     reply to comment
GuyWhoGoesBoom Oct 11 2010, 3:56pm says:

There will be tyrannids of course, but it would be cool if you should defeat masses of orks.

Boss battles would be cool too...

Great work anyway :D

+3 votes     reply to comment
SIR_halyavshik Oct 2 2010, 3:34pm says:

do you need a prefab mapper?

+2 votes     reply to comment
jawa128 Oct 4 2010, 6:09pm replied: +2 votes     reply to comment
SIR_halyavshik Oct 9 2010, 12:30pm replied:

no response

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Alien Swarm Icon
Point De Fusion
Send Message
Release Date
Mod Watch
Track this mod
Single & Multiplayer
Embed Buttons

Promote Omnibus on your homepage or blog by selecting a button and using the embed code provided (more).

Last Update
4 years ago
599 members