Download Here Binaries/gfx Source OmiQuake is a Quake1 engine modification that has numerous visual and gameplay enhancements. Here is a list of features so far. Version 1.0 -ARB Multitexturing -Speed Increases -Bobbing Weapons -Colored Console -Animation Interpolation -Transform Interpolation -TGA Textures -PCX Textures -JPG Textures -Fixed Maximum Pitch of Player Viewpoint -Centered Intermission Scoreboard -Improved HUD -FPS Counter -Clock -lit support -Removed Flashblend -Fullbrights -32-bit Mirrors w/ gl_texsort "1" -Programmable External Particle System -Fixed Particles Over Water Bug -Fixed Beam Pausing -Clipped Decals -44100hz Sound Sampling Rate -New Math Routines -MD3 Models -Quick Texture Reloads -Dual Water Layers -Underwater Fogging -Waterwaves -Added +mlook cvar -EAX Sound (60%) -OpenGL code in an external DLL -New pak file format -Dedicated Console -Numerous other things i cant remember :)

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Games : Quake : Mods : OmiQuake : Files
Filename
OmiQuakev1_src.zip
Category
Source Code
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hgdagon
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1.01mb (1,062,680 bytes)
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143 (1 today)
MD5 Hash
ea28d07b733e945d7efe1543034badaa
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Source Code of the OmiQuake Engine. The Project seems abandoned. So if you like it, you may enhance it the way you like

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OmiQuake Source
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Omikron
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