Play as a scientist in the depths of Black-Mesa after the resonance cascade struck the facility. Fight through waves of U-S special forces and aliens from the Xen border world in a more scifi and vibrant Black-Mesa.

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monster_urby
monster_urby - - 3,023 comments

Nice detailing and lighting. :D

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AWettBlanket Author
AWettBlanket - - 262 comments

Much appreciated! I already know that the more this map is developed, the more compiling will become a bitch with the walls especially.

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Thanoshld
Thanoshld - - 1,416 comments

Lovely made once again. The walls' design is simply superb and the lighting is beautiful indeed. I don't know the exact size of the map, but I think you'll be OK with the compile times ;) .

As for some suggestions, you could add a vent and a couple of supports for the pipe. Also, I believe the white/yellow cable texture (left) is misaligned. I know this kind of textures (especially the one you've used) are extremely difficult to properly align on cylindrical brushes, for some reason :S . But these are minor things. The corridor is awesome as it is.

Keep going! Can't wait for your next update :) .

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AWettBlanket Author
AWettBlanket - - 262 comments

Thanks for the pointers. cylindrical brush's are an arse to align. XD

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RedSlug
RedSlug - - 580 comments

Looks like the classic steam tunnels from Blue Shift!

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poshgaloo
poshgaloo - - 729 comments

Lol I thought I was the only one who thought so!

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Been a while. The office light flashes.