Old Republic mod for Forces of Corruption. Exactly as it says on the tin.

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Defender Corvette
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~DarthRevan~
~DarthRevan~ - - 120 comments

Looks amazing. Keep up the great work dude.

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Description

I finally coded in Warb_Nulls Defender Corvette, from the TOR upcomming mmo. Credit to Warb_Null for the model and skin, I coded it, and Shimrra from the UEaW team rigged the turrets to move, which is a very very nice addision, it has a fighter locomotor, and seeing the turrets in action there is really fun to watch.

It will take over the role from the Foray as an anti capital ship, it is armed with 2 moddified heavy turbolasers, able to fire at fighters and bombers too, though it'll only hit like 1 of 30 shots it fires at them, so you can't really use this as anti fighter/bomber. Also has a heavy concussion missle launcher, very strong shields for such a small vessel and almost no health points. This will allow you to use hit and run tactics, as the shields will regenerate rather quick, while taking no hull damage. (when it does you'll probebly lose the ship anyways because of the low health)

The Foray will take over the Patrol Corvettes roll as light anti fighter/bomber ship. Patrol Corvette will be removed from the game.

Change log to put it short:
Foray: Light anti fighter/bomber.
Praetorian: Heavy anti fighter/bomber.
Defender Corvette: Light anti capital.
Galaxy Destroyer/Republic Dreadnought: Heavy anti capital.

I am very busy with UEaW, more than ORaW lately, but don't forget that I wont quit this untill we've got ourselves a great Old Republic mod. Karcov is currently redoing the Sith Destroyer, Warbs one was (as always) awesome, but we thought it didn't look like the TOR trailer very much. Nawrocki is doing new skins, Burntstrobe is busy on a total GUI redo and UEaW and ORaW can share resources now, to bring you the best from each mod, in short, we're not dead for a long time!
-Geroenimo