Global mod for STALKER SHoC, intended to recreate a highly atmospheric Zone with highest possible quality, stability of the game, rich gameplay and loyalty to the canons of the Sci-Fi genre. The upcoming 0.6.9.3 version will be soon available. Current version is 0.6.9.2 R2 - you can get it in the downloads section.

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Media RSS Feed Report media OGSE 0.6.9.3 Lighting sources restoration (view original)
OGSE 0.6.9.3 Lighting sources restoration
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Xyus
Xyus Mar 1 2012, 7:27am says:

СУПЕР! Вот бы еще динамического мусора раскидать, там мебель разбиваемую, бутылок пластиковых, из под пива и водки кое где накидать, ведь в реальной зоне дома то не пустые а с мусором всяким.

+1 vote     reply to comment
Ozi
Ozi Mar 1 2012, 11:14am says:

Lights degree is too tight. I mean, reflectors big like these on the screen should make muuuch wider light.

+5 votes     reply to comment
KamikaZzeRu
KamikaZzeRu Mar 1 2012, 11:44pm replied:

Will take this into account.

+1 vote     reply to comment
ChielScape
ChielScape Mar 2 2012, 2:33pm says:

Could use a bit of secondary lighting. Like a soft illumination of the surroundings originating from the surfaces lit by the lights.

+1 vote     reply to comment
Kyle_K_ski
Kyle_K_ski Mar 2 2012, 3:24pm says:

A smart and sensible change.

+2 votes     reply to comment
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Description

We'll restoring a light sources on locations. Here you can see a Yantar's lab projectors. Such projectors will be also on blockposts, most likely with script control, so they will move, highlighting the area before them as in real life.

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Demonstration
Date
Mar 1st, 2012
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1280×720
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