Global mod for STALKER SHoC, intended to recreate a highly atmospheric Zone with highest possible quality, stability of the game, rich gameplay and loyalty to the canons of the Sci-Fi genre.

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RSS feed Report content OGSE 0.6.9.3 Lighting sources restoration (view original)
OGSE 0.6.9.3 Lighting sources restoration
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Xyus
Xyus

СУПЕР! Вот бы еще динамического мусора раскидать, там мебель разбиваемую, бутылок пластиковых, из под пива и водки кое где накидать, ведь в реальной зоне дома то не пустые а с мусором всяким.

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Ozi
Ozi

Lights degree is too tight. I mean, reflectors big like these on the screen should make muuuch wider light.

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KamikaZzeRu Author
KamikaZzeRu

Will take this into account.

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ChielScape
ChielScape

Could use a bit of secondary lighting. Like a soft illumination of the surroundings originating from the surfaces lit by the lights.

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Kyle_K_ski
Kyle_K_ski

A smart and sensible change.

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Description

We'll restoring a light sources on locations. Here you can see a Yantar's lab projectors. Such projectors will be also on blockposts, most likely with script control, so they will move, highlighting the area before them as in real life.

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