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Somewhere along the Polynesian Island belt, a disaster will go unnoticed.

14:30, 21st September 1998, Grey Summit Facility (GSF), Onanha, Polynesian Island belt. An Investor's external inspection begins, and 28 years of research ends.

Official Denial is a one player, first person orientated MOD for Half-Life 2, which comes under the Survival Horror genre. The game takes place upon the island of Onanha, along the Polynesian Island belt; the location of the corporately owned 'Grey Summit Facility'. Environments include the vast maze of underground laboratories; dense, exotic jungle and the facility's dock area. Choose from three playable characters, who must escape the island and the facility's blood thirsty test subjects. Interact with other non-playable characters, where your decisions and actions dictate their fate, aid survivors in their escape, or sacrifice them for your own survival. Use a wide range of weapons and devices to defeat enemies, and overcome obstacles. Battle against ten different species of engineered killing machines and numerous non-classified test subjects. All the classic elements of Survival Horror game-play, underpinned by a deep, gripping storyline.

Isolated but not alone. The nightmare has already begun...

...but your escape is just beginning.

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I know that this mod has not been updated in quite a while, apologies for this. There have just been so many other commitments that have taken priority, like university and trying to get my qualification. However I am determined not to let this mod die and will be starting work on it again, after I finish my university course (May 2008).

The basic story and proposed content of the mod will stay mainly unchanged, however we are going right back to the drawing board with maps, as Half Life 2: Episode 2 has really opened my eyes to what the source engine can achieve with some time and effort. I have scrapped the last couple of maps I have created, due to the poorness in quality. I believe I have learnt a lot more to do with modding, compared to the last time I tried to complete this mod, so it should be a better outcome this time round, fingers crossed.  

SJPiglet

Concept Art (2nd Post)

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I intend to upload concept art images each week until further notice, now that I have completed a significant amount of work for my other commitments...

Source SDK

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It is finally here! Oh yes, the SDK is now available and is looking great. Work can finally begin. Concept maps are already in production. Check back...

Concept Art

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Finally the problem has been sorted with the profile updating and i have been able to post our first batch of concept art. The Concept art posted was...

Problems

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Having some trouble with the Mod profile editing at the moment so i haven't been able to upload any concept art images to the Profile. Sit tight...

Post comment Comments
gremiogui
gremiogui

i like horror

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!!Nova!!
!!Nova!!

looks good

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[Night_Stalker]
[Night_Stalker]

nice 1, lookin 4ward 2 it.

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Annihil4t0r
Annihil4t0r

I like survival horror. Me wantz

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SJPiglet Creator
SJPiglet

The Maps shown here are just concepts, hence "Work In Progress", its the first stage of transforming the drawings into a basic map. Textures, lighting, architecture and props will all be improved gradually, until we are happy. Theres no point rushing it, as it will probs be worse than before. As this is my first Modification i want to do it right, so i will take my time.

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methy
methy

Looks rather nice.

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razorb
razorb

Good Luck guys :D lookin forward :D nice concept art :>

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TheDebonairNomad
TheDebonairNomad

Very Interesting.

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mystery8
mystery8

The story looks pretty good. Glad to see another SP mod in the works. Good Luck.

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