Off Limits is a first person multiplayer shooter that is focused on two teams capturing the enemy territory and hunting down and killing their main guy, the Juggernaut.
  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Articles

Some updates from my end. I know the final release for Off Limits has been taking forever. As I mentioned in the past working on a mod with only 2 people is quite a haul. After the beta release I looked at what could be fixed on the levels and their design to make them work better in terms of game play and design. I finally fixed and finished those issues on all 3 of my levels. Here are some changes I made:

- In Russia where people got lost I made all paths go directly into the next spawn point area by removing the side paths. So basically you now walk into a spawn point area automatically (this was already the case in the other levels).
- Redesigned Undersiege 100%. The level had large open ended stretches where people would only travel to the next spawn point without seeing much action. So I reduced the distance of all spawn points causing quicker encounters and thus more action packed gameplay. I also re-designed the levels layout to work better for vehicles to drive without hitting any weird out of sight corners.
- I quick fixed this early after the beta release. For Styx I added a pathway up to the spawn point from underneath the underpass leading up to the train station platforms. As people seemed to get lost there looking for the spawn point above.

I am very proud of the work I did on these levels and I think they will work well for our game play. And I want to thank all those who took the time to help playtest them and to make them better.

As for Off Limits. Maarten is going to be fixing the remaining issues that are important to gameplay next month. As soon as those are ready (hopefully before December) we will release a first final version of the mod to keep you warm during winter!

A quick video I composed of the final Undersiege level showing the key areas within the level


Some final screenshots of Undersiege

Off Limits final nearing completionOff Limits final nearing completion Off Limits final nearing completion Off Limits final nearing completionOff Limits final nearing completion Off Limits final nearing completion

The top-down minimap of Undersiege

Off Limits final nearing completion

I also updated the Guide with a final keyboard layout. As some complained they were layed out weird I now used the TF2 layout as a base for ours. Hopefully people will find them more intuitive this time around. These are the default binding and can be changed ingame. Click image to view the guide.


Hopefully this time next month we'll meet on our servers!

Off Limits undersiege update

Off Limits undersiege update

News 10 comments

Some more work done on the central spawn point ship interior.

Off Limits development update

Off Limits development update

News 2 comments

With the last beta out for a while now I started looking into what needed fixing for a next update which will hopefully bring more people to our servers...

Off Limits Steam group

Off Limits Steam group

News 2 comments

To help Off Limits grow and make it easier to play it I created a Steam group for our community. Please sign up and join!

Off Limits beta 01

Off Limits beta 01

News 4 comments

A new version of Off Limits is out. Please look beyond the news to find out more and download the Beta 01 release!

RSS feed Downloads
Off Limits Beta 01 Full

Off Limits Beta 01 Full

Full Version 9 comments

Off Limits Beta 01 Patch. Check out our Guide for servers and guidance. Please remember: this is a beta, if you encounter any bugs or have constructive...

Off Limits Beta 01 Patch

Off Limits Beta 01 Patch

Patch 0 comments

Off Limits Beta 01 Patch. Check out our Guide for servers and guidance. Please remember: this is a beta, if you encounter any bugs or have constructive...

Post comment Comments  (60 - 70 of 555)
Rawket
Rawket

This was the wrong time to release the mod...

Reply Good karma Bad karma+1 vote
Wesley Creator
Wesley

I've been talking to other Mod developers, and they also agree with me when I say that modding seems to have past it's glory days with cheap priced AAA games and all the free multiplayer games to choice from these days. So in a sense it's never a good time anymore to release a mod. I released it as the start of the big holiday/summer because that's when most people are home or have time to try out new games. They will of course try out well known games before a small mod will attract them. I do think it will pick up on activity within the next few weeks as people get settled in their holiday break and start to get bored again lol. And hopefully us fixing and releasing updates once and a while will also benefit from it.

Reply Good karma0 votes
Rawket
Rawket

As long as you don't give up and keep updating, there is always a chance. Neotokyo gave up and now look at it. All that potential to be something great, wasted!

Reply Good karma Bad karma+1 vote
AnoreZ
AnoreZ

Whys that?

Reply Good karma Bad karma+1 vote
AnoreZ
AnoreZ

Games seems pretty cool minus the fact that no one else plays it. I was in a map and 3 people tried to join (all at different times, like one every 10 minutes) and no one could. So I was in a map alone. I'll try to get on every day to see if this game gets players, and try to get this popular but honestly it needs a community

Reply Good karma Bad karma+1 vote
AnoreZ
AnoreZ

Btw if someone becomes active just lemme know. Or search for " This Guy " On steam and friends request me then lemme know and I'll jump on 'Off Limits' (: kay?

Reply Good karma Bad karma+1 vote
VAZBAZ
VAZBAZ

for weapons need ironsing

Reply Good karma Bad karma+1 vote
Yronno
Yronno

I can't connect to any servers. Welp.

Reply Good karma Bad karma+1 vote
Wesley Creator
Wesley

Are you sure you installed the new version and not the initial release?
I should probably disable the 1st beta download or delete it? How does that usually work? Or do people leave their old versions online as well? ;o

Reply Good karma+1 vote
thecooldude498
thecooldude498

most just leave the old versions because a lot other people still play the older versions for example in fortress forever a lot still play in the versions of 1.2 and others.

Reply Good karma Bad karma+1 vote
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Icon
Half-Life 2
Developer
Contact
Send Message
Homepage
Moddb.com
Release date
Mod watch
Start tracking
Share
Community Rating

Average

8.4

114 votes submitted.

You Say

-

Ratings closed.

Lowest Rated (6 agree) 3/10

Hey, this is Deadrawkstar from Modinformer.org I've played this mod several times, with a few of the same people, this is a beta, i know that, but i'm still going to list what i see good and bad about it. Good -Maps: Their the BEST feature of this mod so far, although some are big, and built for full servers, they're diverse and fun. -The Class Maker: This has been seen before, but this stripped down version is nice and simple, although it could use refining. Bad -The animations are horrid, most…

Apr 2 2011 by deadrawkstar

Style
Embed Buttons
Link to Off Limits by selecting a button and using the embed code provided more...
Off Limits
Statistics
Last Update
Watchers
1,667 members
Downloads
2
Articles
42
Reviews
23