Off Limits is a first person multiplayer shooter that is focused on two teams capturing the enemy territory and hunting down and killing their main guy, the Juggernaut.
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13 comments by Wesley on Oct 28th, 2011

Some updates from my end. I know the final release for Off Limits has been taking forever. As I mentioned in the past working on a mod with only 2 people is quite a haul. After the beta release I looked at what could be fixed on the levels and their design to make them work better in terms of game play and design. I finally fixed and finished those issues on all 3 of my levels. Here are some changes I made:

- In Russia where people got lost I made all paths go directly into the next spawn point area by removing the side paths. So basically you now walk into a spawn point area automatically (this was already the case in the other levels).
- Redesigned Undersiege 100%. The level had large open ended stretches where people would only travel to the next spawn point without seeing much action. So I reduced the distance of all spawn points causing quicker encounters and thus more action packed gameplay. I also re-designed the levels layout to work better for vehicles to drive without hitting any weird out of sight corners.
- I quick fixed this early after the beta release. For Styx I added a pathway up to the spawn point from underneath the underpass leading up to the train station platforms. As people seemed to get lost there looking for the spawn point above.

I am very proud of the work I did on these levels and I think they will work well for our game play. And I want to thank all those who took the time to help playtest them and to make them better.

As for Off Limits. Maarten is going to be fixing the remaining issues that are important to gameplay next month. As soon as those are ready (hopefully before December) we will release a first final version of the mod to keep you warm during winter!

A quick video I composed of the final Undersiege level showing the key areas within the level


Some final screenshots of Undersiege

Off Limits final nearing completionOff Limits final nearing completion Off Limits final nearing completion Off Limits final nearing completionOff Limits final nearing completion Off Limits final nearing completion

The top-down minimap of Undersiege

Off Limits final nearing completion

I also updated the Guide with a final keyboard layout. As some complained they were layed out weird I now used the TF2 layout as a base for ours. Hopefully people will find them more intuitive this time around. These are the default binding and can be changed ingame. Click image to view the guide.


Hopefully this time next month we'll meet on our servers!

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Off Limits Beta 01 Full

Off Limits Beta 01 Full

Jul 9, 2011 Full Version 9 comments

Off Limits Beta 01 Patch. Check out our Guide for servers and guidance. Please remember: this is a beta, if you encounter any bugs or have constructive...

Off Limits Beta 01 Patch

Off Limits Beta 01 Patch

Jul 9, 2011 Patch 0 comments

Off Limits Beta 01 Patch. Check out our Guide for servers and guidance. Please remember: this is a beta, if you encounter any bugs or have constructive...

Post comment Comments  (60 - 70 of 552)
Rawket
Rawket Jul 12 2011, 3:27am says:

This was the wrong time to release the mod...

+1 vote     reply to comment
AnoreZ
AnoreZ Jul 11 2011, 9:30pm says:

Games seems pretty cool minus the fact that no one else plays it. I was in a map and 3 people tried to join (all at different times, like one every 10 minutes) and no one could. So I was in a map alone. I'll try to get on every day to see if this game gets players, and try to get this popular but honestly it needs a community

+1 vote     reply to comment
AnoreZ
AnoreZ Jul 11 2011, 9:36pm replied:

Btw if someone becomes active just lemme know. Or search for " This Guy " On steam and friends request me then lemme know and I'll jump on 'Off Limits' (: kay?

+1 vote     reply to comment
VAZBAZ
VAZBAZ Jul 11 2011, 12:30pm says:

for weapons need ironsing

+1 vote     reply to comment
Yronno
Yronno Jul 10 2011, 9:22pm says:

I can't connect to any servers. Welp.

+1 vote     reply to comment
Wesley
Wesley Jul 11 2011, 8:26am replied:

Are you sure you installed the new version and not the initial release?
I should probably disable the 1st beta download or delete it? How does that usually work? Or do people leave their old versions online as well? ;o

+1 vote     reply to comment
thecooldude498
thecooldude498 Jul 12 2011, 12:08pm replied:

most just leave the old versions because a lot other people still play the older versions for example in fortress forever a lot still play in the versions of 1.2 and others.

+1 vote     reply to comment
Coltina666
Coltina666 Jul 10 2011, 6:06pm says:

downloading now, gana check the new updates

+1 vote     reply to comment
Icebreaker125
Icebreaker125 Jul 10 2011, 2:15pm says:

It's 19:15 gmt and there is 3 people playing, need more :P

+1 vote     reply to comment
Wesley
Wesley Jul 10 2011, 4:02pm replied:

Lot's of people on holidays I assume (I was also away, a day at the beach :p ). I'm sure more people will start picking it up within the next few weeks as I hopefully keep releasing updates for it.

+1 vote     reply to comment
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Off Limits
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Released Jun 30, 2011
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Lowest Rated (6 agree) 3/10

Hey, this is Deadrawkstar from Modinformer.org I've played this mod several times, with a few of the same people, this is a beta, i know that, but i'm still going to list what i see good and bad about it. Good -Maps: Their the BEST feature of this mod so far, although some are big, and built for full servers, they're diverse and fun. -The Class Maker: This has been seen before, but this stripped down version is nice and simple, although it could use refining. Bad -The animations are horrid, most…

Apr 2 2011, 12:41am by deadrawkstar

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