A project which has one goal in mind, to make a realistic Halo experience. It will promote cover and tactical thinking as well as test your survival skills in brutal combat; where a single shot may be your last. Halo PC and trial development discontinued. Halo CE development however progresses.

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1 comment by Spartan717 on Jun 21st, 2013

Takeback has been updated with some significant changes. Due to difficulties uploading to ModDB, I have used mediafire. Please read full patch notes for all changes.

Takeback Updated
Takeback Updated

(Halo set on lowest settings and ENB turned off to ensure video stability)

Easy - Mediafire.com
Hard - Mediafire.com
Remember to press Q for slow mo!
(The easy version is called v2.1)

Reality ODST: Takeback
By Spartan717

Patch Notes:

Version 2.1 (Avaliable on Mod DB) (Easy version)

- Significantly reduced difficulty when entering the complex
- Some weapon accuracy changes
- More marines inside by the crashed albatross
- Tougher marines by the crashed albatross
- Heavy machine gun emplacement by the crashed albatross

Version 2.0 (Avaliable from youtube video) (Hard Version)

- New skybox added from Precipice
- Gamma reduced to 50
- Custom ENB settings added
- Amplified recoil for weapons
- Huge buff to covenant weapons damage
- Slight decrease in damage if player is shot in leg
- Weapon accuracy redone, 3 shot bursts are pin point, with accuracy slowly decreasing during extended bursts
- Covenant weapons accuracy heavily reduced to compensate for damage
- Added a Reach warthog to the initial beach assault
- Added a new covenant encounter that attacks the beach after it is taken
- Added approx 7 extra marines by the crashed Albatross, bringing the total number to around 15+
- Added 7 ODST drop troopers which drop shortly after the player enters the complex
- Increased number of covenant in the 1st level of the complex
- Massive increase in numbers to covenant to the 2nd level of the complex (where the hunters are)
- Damage buff to human weapons
- Added slowmo effect when Q is pressed, long recharge, short duration
- Added Reach assault rifle next to Spartan helmet easter egg
- Added a new boss battle with a stealth energy sword elite commander after button is pressed to destroy AA
- Added ODST pod and door scenery
- Added 2 banshees which spawn at the start
- Decreased needler damage to Spartan
- Spartan no longer follows player deeper into the complex
- Added 8 stealth elites after the building with the button is left
- Added 9 extra marines to the Beach Defence
- Doubled length of beach defence by doubling the wave count from 10 to 20
- Less Brute waves, more grunt and jackal waves
- Buff to health and armour of elites and brutes
- Fixed the marines exiting the pelican weird
- Fixed Spartan explosion at the end not showing
- Fixes to Spartan pathfinding
- Removed 1 falcon at beach defence and relocated remaining vehicles
- Added some extra barricades to beach defence and extra gun turret while relocating others
- Fixed elites not shooting player in end cutscene
- Tripled amount of checkpoints during Beach Defend
- Replaced MA5C silenced with ODST pistol
- Spartan now uses regular MA5C
- Combat effectiveness of ODSTs increased with SMGs
- Added human heavy machine gun by crashed albatross
- AA gun now explodes after boss battle
- Other very small fixes and additions

Version 1.1 (Avaliable on Halomaps)
- Added Reach Assault rifle
- Amplified recoil
- Replaced MA5C silenced with ODST pistol
- Fixed pathfinding

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Post comment Comments  (70 - 80 of 133)
Saiyan Prince
Saiyan Prince Jan 31 2011, 4:49am says:

Oke ive played a while and its sweet it really forces you t your limmits awesome but some things need to be tonned down, i don't mind being attacked by the covenant on both sides and 2 banshees from above (since you shoot one down then the other flees) but i hate the fact 1 random needle can kill me, is this intentianal or have you missed this?

+3 votes     reply to comment
Spartan717 Creator
Spartan717 Jan 31 2011, 7:39am replied:

Erm it really does depend on what difficulty you play it on, but on any difficulty a shot to ur head means instant death.

+1 vote   reply to comment
55blahh55 Jan 31 2011, 5:26am replied:

Yeah that's actually my only complaint about the mod, the Needler. Since the mod is so hard and you only have to get hit twice before you die (which I really like) the Needler just seems too overpower when the enemy uses it since this mod is very much based on taking cover the needlers can just fly around the corner and kill you and there is nothing you can do about it.
Other than that everything in the mod is great and I'm really enjoying it! :D

+2 votes     reply to comment
Saiyan Prince
Saiyan Prince Jan 30 2011, 12:05pm says:

Wait a Scarab? thats gonna be a problem.

+2 votes     reply to comment
atila-the-hun Feb 1 2011, 10:18am replied:

dude i took control of the scarab with a glitch

+2 votes     reply to comment
Bluedrake42 Jan 30 2011, 11:34am says:

This game is great, I know this'll sound cliche but for real if you added a version of "firefight" that would make me download this. I've wanted that kind of mode ever since halo first came out. too bad I don't have a 360 =/

+2 votes     reply to comment
Saiyan Prince
Saiyan Prince Jan 30 2011, 8:15am says:

Oh makes sense, the normal soldiers are bait and while they are killed the player runs across.

+2 votes     reply to comment
Spartan717 Creator
Spartan717 Jan 30 2011, 8:18am replied:

Damn Straight lols!!! Wait until you meet the scarab ;)

+1 vote   reply to comment
Saiyan Prince
Saiyan Prince Jan 30 2011, 7:29am says:

I have a question: have you ever beaten your own mission on any difficulty? it seems you repaced the impossibel with the less impossible, really 1 shot sends me back 3/4 my life on normal, how are we supposed to cross the bridge? i tried using the Hogs and shooting them but i end up dead, one funny thing is i almost got my Wharthog across ODST style :D

+1 vote     reply to comment
atila-the-hun Feb 1 2011, 10:19am replied:

you grab the tank fast

+2 votes     reply to comment
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Released Jan 20, 2011
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