Version 4.1.1

released an app at Shuttles & Asteroids , back to the ballistics!

The Evolution of the First Person Shooter

Requirements: Any Source Game

This month Upcoming version 5.0 with all Player and AI DOD animations including prone. New Fire Control Code allowing AI to fire all weapons at proper Rates of Fire (ROF) with full Audio

Game Summary:
Engage in ultra realistic fire fights with AI and/or players in 6 Game Modes: Death Match, Team Death Match, Fallback, Surge, Hold and Control. Play with 3 possible Combat Profiles: Hollywood, Regulation or Realism. The ongoing mission of the OccupationCS Development is to capture the realistic dynamic, destructive nature of the Bullet in a fast paced dynamic combat environment.

Game Features:

Advanced Real-Time Bullets

  • Complex Bullet Ricochet / Penetration / Bore / Exit
  • Projectile Fragmentation / Expansion
  • Energy/Cavity Based Damage

Simulated Body Health

  • Vital Blood Loss
  • Shock Response Recovery
  • Bandage Repair
  • Knock Downs/Knock Outs

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Occupation Game Occupation Health Occupation Ballistcs System Diagrams
Blog RSS Feed Report abuse Latest News: OccupationCS: Source 3.03 Released

3 comments by EnterpriseG on Nov 13th, 2010

OccupationCS: Source 3.03

The latest Orange Box version of OccupationCS: Source has been released.
It's a whole new game...

Real Time Projectiles, Cavity Based Damage, Physics Calculated Terminal Ballistics, Bullet Deformations. The Evolution of the First Person Shooter!

OccupationCS: Source 3.03 is the most efficient, stable version of OccupationCS to date. It captures the reality of armed conflict in a fast paced Single, Coop and Multiplayer First Person Environments. FPS Combat will never be the same again.

The latest version of OccupationCS: Source has been released, incorporating a range of updates and most importantly support for the updated Orange Box engine.
Most noticeably different is the updated spawn menu and weapon selection. Players can now select a class which has access to a particular range of weaponry. Once a weapon is chosen, players can select from a range of different ammunition types for the weapon.
New player models have been added with modular armor components, chosen by the player. Armor and Inventory are tied to the player's encumbrance system.

Take a look at OccupationCS's PvP Combat:

Download the latest and greatest here:
Install in Steam\steamapps\SourceMods directory.

The Occupation: Source Dev Team

- are always looking to expand and improve. We are looking for developers in the following areas:

  • Concept Artists - need to be able to draw some original yet realistic military personnel.
  • Character Modelers - being able to work from concept art to produce realistic characters is a must.
  • Mappers - should be able to create good looking, well optimized maps.
  • Prop / Environment artists - prop artists are needed to create various props to detail the maps. Notable props would be Humvee, APCs, fortification details.
  • Weapon modelers - should be able to work to a polygon budget to produce good looking and well optimized models.
  • Texture artists
Media RSS Feed Latest Video
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OccupationCS: Source 4.1.1 RAR Install

OccupationCS: Source 4.1.1 RAR Install

Jan 21, 2012 Full Version 4 comments

Compressed RAR Alternative Setup. Extract to the "\Steam\SteamApps\SourceMods" Folder, Restart Steam

OccupationCS: Source 4.1.1 Full Setup Installer

OccupationCS: Source 4.1.1 Full Setup Installer

Jan 19, 2012 Full Version 10 comments

Version 4.1.1 stabilizes single and multiplayer play, implements the new Ballistic 2.0 SDK Libraries and implements easier in-game controls. See Detailed...

Map Manual, Example and FGD

Map Manual, Example and FGD

Aug 18, 2008 Guides 0 comments

Contains Occupation Map Entity Definition Word and RTF documents, the CobbleDepot Source Map and the FGD file

Post comment Comments  (40 - 50 of 1,718)
Iammadman Oct 18 2012, 10:27am says:

It gives me pink and black checkers when i shoot something, Example, A door, A wall...Anything...Black checkers...

+1 vote     reply to comment
VisplaneOverflow Oct 18 2012, 8:26pm replied:

Make sure you have the Source SDK Base 2007 installed currently, and ensure that you're not updating an older OccupationCS - that is, delete your older version of the mod if applicable and make a fresh install. This mod no longer requires CS:S and will run with just the Source 2K7 SDK.

+1 vote     reply to comment
VisplaneOverflow Oct 5 2012, 4:35am says:

Should we still be expecting a 5.00 release soon?

+1 vote     reply to comment
CSGTMYork Sep 17 2012, 1:54am says:

Does anyone know how to setup a Dedicated Server for this game? Detailed steps and instructions would be helpful.

+1 vote     reply to comment
EnterpriseG Creator
EnterpriseG Sep 5 2012, 12:39am says:

Game was configured to run on any source game including 2007 sdk, but some cs resources are missing. will upload final version 5.0 this month. turning my attention to WW1 Source full time as well as finishing the production of a proprietary android 2D game engine

+2 votes   reply to comment
Aristidesj Aug 16 2012, 7:19pm says:

can i use the source sdk in order to play this?

+1 vote     reply to comment
aodtonix Jul 4 2012, 12:36pm says:

it kicks me back to the desktop -__-

+1 vote     reply to comment
aodtonix Jul 4 2012, 11:52am says:

Do I need CS:S for this?

-1 votes     reply to comment
Mr_Charles Jul 10 2012, 5:52pm replied:

Yes. Yes you do. You need CS:S for everything.

+2 votes     reply to comment
blackout369 Aug 22 2012, 11:13am replied:

i only have hl 2 and i has all the texures

+2 votes     reply to comment
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Release Date
Released Aug 31, 2009
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286 votes submitted.

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Highest Rated (3 agree) 8/10

Needs to be more stable and make the in game menu easier to follow :P

Apr 22 2011, 6:49pm by PieM0nk

First Person Shooter
Single & Multiplayer
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