Obsidian Conflict is a cooperative multiplayer modification set in the Half-Life 2 universe. It features a large amount of new gameplay features on all-new maps specially designed for the mod with focus on cooperative gameplay, as well as over hundred user-made maps following the same formula. In addition to that, You're able to play through vanilla Half-Life 2 all the way up to Episode 2, as well as experimental support for cooperative Half-Life: Source play.

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OICW Final
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DarknessDudeTOB
DarknessDudeTOB

THEY'RE ALIVE! THEEY AARE AAALLLIIIVE!

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Phenixtri
Phenixtri

Pure ******* win right here gents 0_0 Will it still retain the night vision effect with its scope like in the beta versions of HL2? Im asking as in the render the lens is still green :P

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Lt_Commander Author
Lt_Commander

It depends on performance and the ability to implement something close to a good effect.
As it is, the render screen being used for the scope is quite expensive, resources speaking. Adding a post processing effect to that may put most computers under our targeted performance levels.

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Phenixtri
Phenixtri

I see thanks for the info :)

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xalener
xalener

what resolution is the screen? Or does that even factor into it?

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kalidrone
kalidrone

Tasty. :D

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LivingWithGames
LivingWithGames

Bye bye HL2 Leak OICW.Hellooo...NEW OICW!

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Braindawg
Braindawg

is the recoil force going to be bugged like in starship troopers, aswell as having ironsights where you just put the lens on your eye and not actually look at it :>?

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FlameOfHeaven Creator
FlameOfHeaven

The recoil animations not working properly is a general bug affecting all weapons, which we still haven't figured out yet.
The ironsights will make use of the new dynamic scope feature. :P

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cem26
cem26

its hl2 beta weapon

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Cpt.Günsche
Cpt.Günsche

In what version is this model included? Im playing 1.35 and i don't have this model!

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Description

The OICW remake is done and ingame. It also currently features a dynamic scope.

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