Obsidian Conflict is a cooperative multiplayer modification set in the Half-Life 2 universe. It features a large amount of new gameplay features on all-new maps specially designed for the mod with focus on cooperative gameplay, as well as over hundred user-made maps following the same formula. In addition to that, You're able to play through vanilla Half-Life 2 all the way up to Episode 2, as well as experimental support for cooperative Half-Life: Source play.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
OICW Final
embed
share
view previous next
 
Post comment Comments
DarknessDudeTOB
DarknessDudeTOB Sep 26 2012, 7:35pm says:

THEY'RE ALIVE! THEEY AARE AAALLLIIIVE!

+9 votes     reply to comment
Phenixtri
Phenixtri Sep 26 2012, 7:37pm says:

Pure ******* win right here gents 0_0 Will it still retain the night vision effect with its scope like in the beta versions of HL2? Im asking as in the render the lens is still green :P

+5 votes     reply to comment
Lt_Commander
Lt_Commander Sep 26 2012, 8:08pm replied:

It depends on performance and the ability to implement something close to a good effect.
As it is, the render screen being used for the scope is quite expensive, resources speaking. Adding a post processing effect to that may put most computers under our targeted performance levels.

+5 votes     reply to comment
Phenixtri
Phenixtri Sep 26 2012, 8:30pm replied:

I see thanks for the info :)

+2 votes     reply to comment
xalener
xalener Sep 27 2012, 9:53am replied:

what resolution is the screen? Or does that even factor into it?

+2 votes     reply to comment
kalidrone
kalidrone Sep 26 2012, 9:03pm says:

Tasty. :D

+1 vote     reply to comment
LivingWithGames
LivingWithGames Sep 26 2012, 11:02pm says:

Bye bye HL2 Leak OICW.Hellooo...NEW OICW!

+2 votes     reply to comment
Braindawg
Braindawg Oct 28 2012, 9:10pm says:

is the recoil force going to be bugged like in starship troopers, aswell as having ironsights where you just put the lens on your eye and not actually look at it :>?

-1 votes     reply to comment
Sha~nya
Sha~nya Nov 2 2012, 5:30am replied:

The recoil animations not working properly is a general bug affecting all weapons, which we still haven't figured out yet.
The ironsights will make use of the new dynamic scope feature. :P

+2 votes     reply to comment
cem26
cem26 Feb 16 2013, 6:04am says:

its hl2 beta weapon

-1 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

The OICW remake is done and ingame. It also currently features a dynamic scope.

Image Details
Type
Promotional
Date
Sep 26th, 2012
Size
1920×1080
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only