Obsidian Conflict is a cooperative multiplayer modification set in the Half-Life 2 universe. It features a large amount of new gameplay features on all-new maps specially designed for the mod with focus on cooperative gameplay, as well as over hundred user-made maps following the same formula. In addition to that, You're able to play through vanilla Half-Life 2 all the way up to Episode 2, as well as experimental support for cooperative Half-Life: Source play.

Post feature Report RSS Transmission 15593

This week William and Emanuel are joined by Guest host Phillip Marlowe and later on by Robert “campaignjunkie” Yang of Radiator. Phillip has an announcement about the dm2sp.com competition and we go off topic a lot more than usual.

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Transmission Code: 15593 (#42)

Posted a little later than usual this week. - Nic

Extended Show Notes

Introduction

  • 00:00:40 - William and Emanuel are joined by guest-host Phillip Marlowe and later on by Robert Yang of Radiator.
    • Segway: Phillip shares his likes and dislikes around the topic of Radiator - Emanuel decides to dig into him a bit.
    • Segway: Talk a little about Research and Development.
    • Segway: “The Bad Mod Mentality”

Podcast17 News

  • 00:09:30 - Phillip announces the closing details of the dm2sp.com competition.
    • Segway: Discussion about different competitions and possibly how another one could do better.

From the Mouth of Valve

  • 00:13:20 - Zeno Clash SDK released
    • Segway: Should SP Mods go straight to retail? Should MP Mods go straight to retail?
    • Segway: Are you willing to pay for something that could be a mod that goes retail?
  • 00:20:19 - Left 4 Dead Update Released
    • Segway: Hint at the new TF2 Update, that turned out to be fake.

Releases

  • 00:21:14 - Level 0-0 Rebuild (HL2 Map)
  • 00:22:25 - The Great Escape
    • Segway: PlanetPhillip yearly awards + hints at a Podcast17 mod of the year
  • 00:27:55 - Physics Drydock (HL2 Map)
  • 00:32:15 - Beyond Reality
  • 00:34:15 - Pulse Episode One Beta 1
    • Segway: Discussion about Demos.

Updates

  • 00:37:11 - Modular Combat 1.75 Released

Media Blitz

  • 00:40:10 - Obsidian Conflict’s birthday, 1.35 heads up.
    • Segway: SMod and Counter-Life.
  • 00:42:40 - Combine Insurrection Weekly Progress Report #2
  • 00:44:00 - Blue Shift: Reassignment Media Release
  • 00:46:00 - Morning Faith Development Special #1
    • Segway: Discussion about narration.
  • 00:48:45 - Logistique - Short News…
  • 00:49:40 - Orion - IRC Server Relaunched.
  • 00:51:20 - “Yama” L4D Campaign is beautiful.
  • 00:53:15 - Triage - Just a quick little update.
  • 00:56:00 - Firearms: Source - Blue Player Model, Map Updates, and Sako Rk.95 Showcase.
  • 00:56:40 - The Lost World: Source - Weekly Update 03
  • 00:57:48 - Robert Yang of Radiator arrives.
  • 00:58:15 - L4D: Dead Before Dawn Trailer
  • 00:58:54 - Insurgency Media Update
  • 00:59:30 - Perfect Stride Continuum - v2 Coming Next Week
    • Segway: Emanuel and Phillip argue about technicalities again.
  • 01:04:10 - For Hire - Media Update
  • 01:05:11 - BLACKSECTOR - Update #9 - Prepare For War
  • 01:06:00 - Jailbreak! - King of the Hill

Articles

  • 01:07:16 - Modular Combat: Server Files Coming Soon!

Interview

  • 01:07:40 - Interview with Robert “campaignjunkie” Yang from Radiator.
    • 01:11:04 - Connections between player and character + details on how a mod like Radiator can emotionally touch gamers.
    • 01:16:30 - Details about the characters in the Radiator Series with a segway towards how he came to develop 1-2.
    • 01:20:25 - Developers being Typecasted.
    • 01:21:48 - Information about voice acting.
    • 01:25:50 - Discussion about immersion.
    • 01:35:32 - Why didn’t 1-2 have a time limit?
    • 01:36:00 - Let’s talk game design school.
    • 01:39:25 - Let’s talk about the difficulty and lack of “tutorial”.
    • 01:42:50 - How many people actually beat the mod?
    • 01:46:00 - Information about Radiator 1-3
    • 01:48:18 - Engine limitations and further development.
    • 01:51:30 - What’s more important, dialog or gameplay?
    • 01:53:00 - What is in the future of Radiator?
    • 01:55:15 - Development Cycle
    • 01:57:00 - End of Interview

Question / Discussion

  • 01:58:40 - PlanetPhillip Poll Question 134 - Do you kill when you don’t “need” to?
  • 02:09:15 - Wrap-up.

Download Links

From the Mouth of Valve

Releases

Updates

Media Blitz

Articles

Interview

Question / Discussion

Comments
ÐiamonÐ
ÐiamonÐ

Thanks for the media coverage!

Reply Good karma Bad karma+2 votes
purplehaze412
purplehaze412

Wonderful, Thanks for posting this.

Reply Good karma Bad karma+2 votes
Dnst
Dnst

I played Perfect Stride v1. It is like a surf map but without nice surfing like in thos cs maps. You really need to work hard to collect the coins. It needs better maps.

Reply Good karma Bad karma+2 votes
Argoon
Argoon

With the trend of game developers running away from the PC exclusives i think mods will be more and more important for PC gaming, and i also think the best mods should indeed have commercial release.

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Stubby
Stubby

i dont like you dissing ZMS

Reply Good karma Bad karma-3 votes
Mkilbride
Mkilbride

I do. ;)

Reply Good karma Bad karma+1 vote
infl1ct1on
infl1ct1on

Thanks for the upload of this!

Reply Good karma Bad karma+2 votes
SkyJack3R
SkyJack3R

Thanks!

Reply Good karma Bad karma+2 votes
Statofarius
Statofarius

Awesome as EVAR.

Reply Good karma Bad karma+2 votes
Ben_E
Ben_E

That was entertaining! Thanks for the mention.

Reply Good karma Bad karma+3 votes
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