OblivionOnline is a project to provide multiplayer gamestyle to the game: The Elder Scrolls 4 - Oblivion. It is using the Oblivion Script Extender Framework , but adds lots and lots of custom code . It also includes custom GUI windows to handle connection, etc. A number of alphas / techdemos have already been released (current: 0.4.5) ... Features: - Explore all of the game and of Shivering Isles + ALL of your modstogether with your friends ( since release 0.2) - Host servers on the machine you are playing , or extremely resource saving on another Windows, Mac OS X, Unix or Linux platform of your choice(since release 4.5-Linux) - Figth friends ("deathmatch" - since release 0.3)and foes ( also known as "Mob Synch") (planned for 5.0) -Open Source ( GNU GPL and GNU Affero GPL ) Planned after 5.0 : Central Character Storage

RSS feed Reviews  (70 - 80 of 97)
10

TeamTI says

10

Shadowvwem says

10

AlCool says

9

Reaper8290 says

10

FieldTrooper says

10

SovereignReaper says

10

darkenes says

1

aufgreifen says

10

johntis says

10

Torico says

Community Rating

Average

9

97 votes submitted.

You Say

-

Ratings closed.