OblivionOnline is a project to provide multiplayer gamestyle to the game: The Elder Scrolls 4 - Oblivion. It is using the Oblivion Script Extender Framework , but adds lots and lots of custom code . It also includes custom GUI windows to handle connection, etc. A number of alphas / techdemos have already been released (current: 0.4.5) ... Features: - Explore all of the game and of Shivering Isles + ALL of your modstogether with your friends ( since release 0.2) - Host servers on the machine you are playing , or extremely resource saving on another Windows, Mac OS X, Unix or Linux platform of your choice(since release 4.5-Linux) - Figth friends ("deathmatch" - since release 0.3)and foes ( also known as "Mob Synch") (planned for 5.0) -Open Source ( GNU GPL and GNU Affero GPL ) Planned after 5.0 : Central Character Storage

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We are pleased to announce that the OblivionOnline Oblivion multiplayer mod is nearing a stage where we can release a public beta of our new Release V 5.0 version.This Release fully supports NPC and Monster Sync( "Mob Sync") and Player Sync - these mean that a players, monsters and NPCs position, Health,Magicka and Fatigue,most likely also Equipment,will be synchronized across the network. We also have a GUI for chatting and status information that you can customize with LUA and XML. The release is now kind of working, we had both mob synch and player synch a few times with various testing teams, however there are several stability issues and bugs that still need to be addressed BEFORE we can make a public beta.OblivionOnline supports up to 12 players, however it can easily be updated to whatever limit the Oblivion Engine imposes upon us ( It requires only a single line of code to be changed ( #define MAX_PLAYERS 12) and a corresponding number of actors to be added).

The new Release V framework can also be easily extended ( at the moment only through source code modification in C++ with our Object Oriented framework , but there is an , at present incomplete, LUA scripting interface in the works ). This framework , as well as the server, was written from scratch . The netcode was remade as well and a number of obsolete commands rewritten. Next to no code is left over from the old releases.
It was developed by myself alone, although I thank my former developer Joseph Pearson for his work, but his work is nearly no longer present in the code ( except in some parts of the client < 5% of it).We hope to release the public beta #1, featuring Player and Mob Synch, around the 1st of September. In the meantime you can visit our forums at Obliviononline.com .Our hoster is unfortunately quite unreliable, so if anyone wants to host a good CPANEL(or similar) based hosting without ads, just post on the forums.
So long,Julian Bangert(at present the only developer of OO)

Quick guide to modding the GUI

Quick guide to modding the GUI

6 years ago UI/HUD 5 comments

A basic guide on what is needed to edit the GUI, and how to do it.

OblivionOnline 0.4.5 Repack

OblivionOnline 0.4.5 Repack

7 years ago Demo 25 comments

This is a repack of version 0.4.5 of OblivionOnline. Has some basic stuff and a lot of bugs! :) This is an officially sanctioned release (masterfreek64...

Post comment Comments  (10 - 20 of 358)
phoneacc6 Aug 9 2013 says:

maybe we can get an admin to contact him. Ill take it over if thats what it takes. I know ****

+7 votes     reply to comment
Guest Jun 4 2013 says:

So does this actually work? Can I play with my friends and see them in game?

+3 votes     reply to comment
Guest Dec 17 2014 replied:

This comment is currently awaiting admin approval, join now to view.

theb0rg May 7 2013 says:

btw, Skyrim online has announced support for oblivion!


+4 votes     reply to comment
Guest Jun 4 2013 replied:

Yea but it doesn't have player sync

+1 vote     reply to comment
ceriux Apr 29 2013 says:


+2 votes     reply to comment
Guest Apr 24 2013 says:

hey guys, look on youtube on how to host a HAMACHI oblivion server. Simce this mod is old it can still be used but im afraid thats the only way. Its a shame this mod is dead

+2 votes     reply to comment
darkness5544 Mar 27 2013 says:

why am can not set it on my pc oblivion online

+2 votes     reply to comment
spheance Mar 23 2013 says:

I have already made my account i just do not know where to go to start playing the game

+2 votes     reply to comment
spheance Mar 23 2013 says:

Where do i go to start when i got my account all made and every thing???

+2 votes     reply to comment
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Released 2008
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6 years ago
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