Modification to the Call of Pripyat, created under the influence of the old plot of the game stalker.

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11/02
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5thHorseman
5thHorseman - - 1,380 comments

A tad bit too shiny

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GetSpookd
GetSpookd - - 337 comments

Yep, too shiny.

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CzechDeath
CzechDeath - - 1,527 comments

I dont know guis but thats because it is raining and this is what rain shader does... so I dont think it is too shiny.

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D.M.E
D.M.E - - 4,446 comments

Isn't that the dx11 wet effect?
Enlarge the pic and you can see it is raining and that just looks like it normally does maxed out in dx11 when everything has got soaked.

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c4p1t4l
c4p1t4l - - 23 comments

Actually the wet surface feature is dx10, but yeah, it's most likely just that

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5thHorseman
5thHorseman - - 1,380 comments

While yes, rain makes metal and perhaps some rocky surfaces shine in light, same should not apply to fabrics(unless water resistant) or skin, which is often present, also, care should be taken not to make metal surfaces too shiny either. It is nice if it is there but not so much if it jumps at your eye and screams LOOK AT ME, I AM A WET SURFACE

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KimG Author
KimG - - 50 comments

The fact that the standard shaders are not suitable for display on these wet locations.

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